Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 4073131004429613905 16 justnoob the Magician (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on May 7, 2026. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:00:38 (282 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 282, Time: 00:00:39 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 6/9 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions d - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. You finish channelling your searing ray. The scorpion barely misses you. The scorpion misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The scorpion misses you. Magic courses through your body. The scorpion stings you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion misses you. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You die... #########...##### #.......s...'.... #.......#...####. #.......+..<# #.......#...# #.......#...# ############.......#...# #.........##s......##### #..........@.......# #..................# #########..........# #....####### #....# #....# #....# #....# ###### You could see a scorpion. Vanquished Creatures An adder (D:4) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 3 goblins (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Found Lozaiq's Weapon Shop. 237 | D:4 | Reached XP level 2. HP: 15/15 MP: 3/9 240 | D:4 | Learned a level 2 spell: Searing Ray 247 | D:4 | Encountered a scorpion 282 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, shapermc_ecumenical_altar_venn, roderic_st_hans_cross D:3: layout_loops_ring, chequers_temple_overflow_minitemple D:4: layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 21 Searing Ray || 2 Drink: Magic || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 266 | 17 | 40 | 156 | 4 | 70.8 | Dungeon | 283 | 266 | 17 | 40 | 156 | 4 | 70.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts D:4: 65 daAuts D:3: 24 daAuts D:2: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+