justnoob Level 1 of the Dungeon (8, 2, D:1) a hobgoblin corpse (skeletalised by now) (11, -7, D:1) a quokka corpse (skeletalised by now) (12, 11, D:1) 12 gold pieces (17, -3, D:1) a +0 leather armour Level 2 of the Dungeon (2, -9, D:2) a +0 whip Level 3 of the Dungeon (4, 10, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (4, 35, D:4) a +0 mace (5, 33, D:4) a +0 club (10, 16, D:4) a +0 hand axe (12, 0, D:4) a +0 giant club (18, 1, D:4) a +0 antimagic short sword (18, 5, D:4) a +0 short sword (20, 37, D:4) a +0 robe (21, 37, D:4) a +0 mace (31, 7, D:4) a +0 scale mail (31, 8, D:4) a +0 chain mail (34, 25, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (35, 25, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 26, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 25, D:4) a +0 mace a +0 war axe a +0 ring mail (40, 23, D:4) a +0 flail (41, 0, D:4) a +0 giant club an ogre skeleton (43, -2, D:4) a +0 plate armour (43, 4, D:4) a +0 dagger (48, 36, D:4) a +0 dagger (50, 29, D:4) a +0 whip (50, 30, D:4) a +0 antimagic spear a +0 scale mail a gnoll corpse (skeletalised by now) (51, 29, D:4) a gnoll corpse (skeletalised by now) (51, 30, D:4) a +0 heavy war axe a +0 club a gnoll corpse (skeletalised by now) (56, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, 11, D:5) a howler monkey corpse (6, 11, D:5) 5 large rocks (19, 10, D:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (28, 2, D:5) a +0 flail (32, -2, D:5) a staff of earth (49, 19, D:5) 11 gold pieces (50, 21, D:5) a +1 heavy hand axe (still there?) a boomerang (still there?)