Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 16483337228086042675 25 justnoob the Magician (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on July 19, 2025. Slain by an orc priest ... wielding a +0 war axe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:32 (186 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 186, Time: 00:00:33 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 6/9 EV: 11 Int: 22 God: Gold: 23 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Missiles b - 8 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 79% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 79% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! The orc priest begins to cast a cantrip, but forgets the words! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe (lightly wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. Magic courses through your body. The orc priest closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe (lightly wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest misses you. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 war axe! Ouch! That really hurt! You die... ###.### #### ..... ..#.....## #.... ..... .........## #####..... .#... ..........###.....#### #. .................#....... ...........###........... ..........####...#.#..... ................†#.....#. ###+###+###.####@o....... #.# #......... # #......... #......... #......... ####...... ...... ...... You could see an orc priest. Vanquished Creatures 2 adders 2 orcs (D:3) A giant cockroach (D:3) A hobgoblin (D:3) A ball python (D:3) A kobold (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:2 | Reached XP level 2. HP: 13/15 MP: 5/9 56 | D:2 | Learned a level 2 spell: Searing Ray 186 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_24_doors, chequers_ecumenical_altar_simple, nicolae_titane, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 16 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 47 | 85 | 3 | 62.3 | Dungeon | 187 | 187 | 0 | 47 | 85 | 3 | 62.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 118 daAuts D:2: 37 daAuts D:1: 31 daAuts