Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 15724352540719722314 1354 justnoob the Thaumaturge (level 8, -16/41 HPs) Began as a Deep Elf Conjurer on July 19, 2025. Demolished by a two-headed ogre ... wielding a +0 giant club (25 damage) ... on level 6 of the Dungeon. The game lasted 00:05:40 (3142 turns). justnoob the Thaumaturge (Deep Elf Conjurer) Turns: 3142, Time: 00:05:41 Health: -16/41 AC: 6 Str: 4 XL: 8 Next: 37% Magic: 5/23 EV: 10 Int: 24 God: Gold: 148 SH: 0 Dex: 18 Spells: 14/25 levels left rFire . . . (100%) a - +5 rapier of Fate {elec, Dex+3} rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +2 leather armour {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - the +5 rapier of Fate (weapon) {elec, Dex+3} (You found it on level 5 of the Dungeon) Dex+3: It affects your dexterity (+3). Missiles e - 12 boomerangs g - 6 poisoned darts (quivered) Armour c - the +1 ring mail "Moruack" {Will++} (You found it on level 3 of the Dungeon) Will++: It greatly increases your willpower. d - a +2 leather armour of cold resistance (worn) f - a +0 pair of boots (worn) Wands d - a wand of digging (1) Scrolls e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} l - a scroll of acquirement {unknown} m - a scroll of brand weapon {unknown} Potions c - a potion of curing b - a potion of brilliance a - a potion of ambrosia B - a potion of berserk rage r - 2 potions of resistance w - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.0 Spellcasting - Level 7.0 Conjurations + Level 4.6 Translocations + Level 4.6 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 d - Fulminant Prism Conj/Alch 19% 3d11 10% 4 x - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 64% N/A 1% 1 Stone Arrow Conj/Erth 54% 3d10 8% 3 Discord Hex 5% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Uskayaw Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The two-headed ogre shouts in stereo! Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Okay, then. You puncture something! Lightning courses through something! Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall. The two-headed ogre is moderately wounded. Something hits you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is severely wounded. The mystic blast hits something! Something completely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Something hits you but does no damage. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club! Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is almost dead. Something hits you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Something hits you! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #....)...########## #.................# ####.....#.#.#.##..# #.....######.# #.....#.#.#.## ########.#.## #.#### ##{# #@O# ##....... ######## You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) A water moccasin (D:4) Duvessa (D:4) An ice beast (D:6) A phantom (D:5) A scorpion (D:5) 4 wights (D:4) Dowan (D:4) 2 hounds (D:5) 4 orc priests An iguana (D:4) Terence (D:3) 5 orc wizards Natasha (twice) (D:4) 7 adders A ribbon worm (D:2) 3 dart slugs 15 orcs 2 endoplasms (D:3) A hobgoblin (D:4) A quokka (D:5) 2 ball pythons A bat (D:3) A frilled lizard (D:2) 3 giant cockroaches A goblin (D:4) 4 kobolds 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 38 | D:3 | Noticed Sigmund 214 | D:3 | Noticed an orc wizard 215 | D:3 | Noticed an orc priest 219 | D:3 | Reached skill level 4 in Spellcasting 219 | D:3 | Reached XP level 2. HP: 7/15 MP: 3/9 224 | D:2 | Learned a level 2 spell: Searing Ray 266 | D:3 | Reached skill level 5 in Spellcasting 266 | D:3 | Reached XP level 3. HP: 16/19 MP: 4/11 317 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/13 342 | D:3 | Reached skill level 6 in Spellcasting 400 | D:3 | Identified the +1 ring mail "Moruack" {Will++} 417 | D:3 | Killed Sigmund 418 | D:3 | Reached skill level 8 in Spellcasting 418 | D:3 | Reached XP level 5. HP: 26/28 MP: 6/17 467 | D:3 | Noticed Terence 474 | D:3 | Killed Terence 480 | D:3 | Learned a level 4 spell: Fulminant Prism 485 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 607 | D:3 | Reached XP level 6. HP: 30/32 MP: 15/19 805 | D:3 | Found a faded altar of an unknown god. 1123 | D:4 | Found Senoergh's Book Shoppe. 1279 | D:4 | Noticed Dowan 1281 | D:4 | Noticed Duvessa 1283 | D:4 | Reached skill level 9 in Spellcasting 1284 | D:4 | Noticed a water moccasin 1289 | D:4 | Killed a water moccasin 1290 | D:4 | Reached skill level 5 in Conjurations 1290 | D:4 | Reached skill level 1 in Translocations 1290 | D:4 | Reached skill level 1 in Alchemy 1291 | D:4 | Killed Duvessa 1292 | D:4 | Reached XP level 7. HP: 31/36 MP: 17/21 1292 | D:4 | Killed Dowan 1478 | D:4 | Noticed Natasha 1480 | D:4 | Killed Natasha 1713 | D:4 | Noticed Natasha 1722 | D:4 | Killed Natasha 2135 | D:5 | Entered Level 5 of the Dungeon 2374 | D:5 | Reached XP level 8. HP: 40/41 MP: 14/23 2401 | D:5 | Found a shadowy altar of Dithmenos. 2736 | D:5 | Identified the +5 rapier of Fate {elec, Dex+3} 3037 | D:5 | Found a hide-covered altar of Uskayaw. 3135 | D:6 | Noticed a two-headed ogre 3142 | D:6 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, serial_shops, nicolae_shop_well_armoured D:2: layout_basic D:3: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, kennysheep_generic_room_10, uniq_sigmund, uniq_terence D:4: nicolae_cairo_tiling, layout_loops_corners, serial_shops, nicolae_shop_tiny_real_fake_doors, uniq_duvessa, uniq_natasha D:5: layout_basic, mainiacjoe_overflow_alcove_2, nicolae_uskayaw_suspiria D:6: layout_basic, hellmonk_overflow_destroyed_library, tso_oasis_becter, portal_sewer_entry_f, minmay_small_thing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 8 9 | 9.0 Conjurations | 5 6 7 | 7.0 Translocations | 1 3 4 | 4.6 Alchemy | 1 3 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 3 | || 3 Rapier | | | 1 || 1 Cast: Magic Dart | 21 | 33 | 49 || 103 Searing Ray | 2 | 7 | 18 || 27 Iskenderun's Myst | | 4 | 4 || 8 Use: Potion | | 2 | || 2 Scroll | | | 5 || 5 Stab: Sleeping | | 1 | || 1 Armour: Robe | 3 | 9 | || 12 Leather armour | | | 24 || 24 Dodge: Dodged | 2 | 8 | 10 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3137 | 2943 | 194 | 308 | 2192 | 6 | 522.8 | Dungeon | 3137 | 2943 | 194 | 308 | 2192 | 6 | 522.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1025 daAuts D:5: 966 daAuts D:3: 861 daAuts D:2: 243 daAuts D:6: 38 daAuts D:1: 3 daAuts