Dungeon Crawl Stone Soup version 0.34-a0-398-g5bb89448b4 (webtiles) character file. Game seed: 11759188416131401539 9 justnoob the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on July 18, 2025. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:41 (302 turns). justnoob the Conjurer (Deep Elf Conjurer) Turns: 302, Time: 00:01:41 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 6/9 EV: 11 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 48 gold pieces (gained 8). e - a scroll labelled YNYFEV GEREPUARHYA You hear the rusting of a distant drain. h - a scroll labelled ROUSHAYPSO An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #### .....############ ...†.#.....@O...# .....#....#####.# ..........#####......# .............##......# .............##........ ...##.......##.......# ####.#.....##.......# #...#.....######.#.# #.........# .#.# You could see an ogre. Vanquished Creatures 2 dart slugs (D:2) A hobgoblin (D:3) A ball python (D:2) A bat (D:2) A giant cockroach (D:1) A rat (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:2 | Found a faded altar of an unknown god. 150 | D:3 | Reached XP level 2. HP: 15/15 MP: 6/9 170 | D:3 | Found Erruo's Weapon Shoppe. 206 | D:3 | Learned a level 2 spell: Searing Ray 295 | D:3 | Noticed an ogre 302 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, corexii_hall_statues_i, hangedman_decor_peaks_small, hangedman_glass_teeth, minmay_tetromino_t2 D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:3: layout_basic, mainiacjoe_overflow_surrounded_room, portal_sewer_entry_f, serial_shops, nicolae_shop_peninsula, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 16 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 28 | 204 | 3 | 100.3 | Dungeon | 301 | 301 | 0 | 28 | 204 | 3 | 100.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 171 daAuts D:2: 113 daAuts D:1: 16 daAuts