Dungeon Crawl Stone Soup version 0.34-a0-363-g3f269bfe75 (webtiles) character file. Game seed: 3706774990134967780 61 justnoob the Magician (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on July 14, 2025. Killed from afar by Ijyb (10 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:00:48 (422 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 422, Time: 00:00:49 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 83% Magic: 5/12 EV: 11 Int: 22 God: Gold: 24 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Missiles h - 5 curare-tipped darts Armour c - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 6% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. The goblin is heavily wounded. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) The goblin shouts! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. The goblin shoots a sling bullet. The sling bullet misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of warping (lightly wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. The searing ray hits Ijyb! Ijyb is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. The searing ray hits the goblin! You kill the goblin! Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. You stop channelling your searing ray. Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" .......######### .......# #...# .......# #...###### .......####...#....######## ..............#............ .####.........#............ .####.........#....#ß.....ß .............##g)..#.gg.... ........####.§).@..##.g...# ........# #.##....# ...g.. ........# #.##....# .g...# ........# #.##....# .g... .######## ........# ....ß .# ........# .# .........#### ######## .# ##..........# #......# †# #######.##.####†...... You could see Ijyb. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 dart slugs (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:2) 2 jackals (D:1) 2 quokkas (D:2) A ball python (D:2) A bat (D:1) A frilled lizard (D:2) 7 goblins A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:2 | Reached skill level 4 in Spellcasting 115 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/9 118 | D:2 | Learned a level 2 spell: Searing Ray 332 | D:2 | Reached skill level 5 in Spellcasting 332 | D:2 | Reached XP level 3. HP: 4/19 MP: 5/11 403 | D:2 | Noticed Ijyb 422 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, shop D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 414 | 7 | 100 | 203 | 2 | 210.5 | Dungeon | 421 | 414 | 7 | 100 | 203 | 2 | 210.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 333 daAuts D:1: 87 daAuts