Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 2510882043663722352 217 justnoob the Thaumaturge (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on May 31, 2025. Killed by a malign offering ... invoked by a burial acolyte (12 damage) ... in an ossuary. The game lasted 00:01:50 (874 turns). justnoob the Thaumaturge (Deep Elf Conjurer) Turns: 874, Time: 00:01:51 Health: -6/28 AC: 5 Str: 4 XL: 5 Next: 62% Magic: 17/17 EV: 10 Int: 23 God: Gold: 43 SH: 0 Dex: 15 Spells: 17/20 levels left rFire . . . a - +2 hand axe (elec) rCold + . . (no offhand) rNeg . . . j - +1 leather armour {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: marked A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 43 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of electrocution (weapon) Armour d - a +0 pair of gloves (worn) j - a +1 leather armour of cold resistance (worn) Potions b - a potion of magic c - a potion of enlightenment {unknown} e - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} g - a potion of brilliance {unknown} h - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.0 Spellcasting - Level 4.3 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 36% 3 Flame Wave Conj/Fire 19% 2d7 45% 4 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Sticky Flame Fire/Alch 9% 2d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the ogre zombie. The ogre zombie is lightly damaged. The ogre zombie hits you! You hit the ogre zombie. The ogre zombie is moderately damaged. A burial acolyte comes into view. It is wielding a +0 dagger. You hit the ogre zombie. The ogre zombie is heavily damaged. The ogre zombie hits you. An orc zombie comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (71% to hit) Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. An orc warrior zombie and an ogre zombie come into view. The burial acolyte completely misses you. The ogre zombie hits you. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The burial acolyte attacks as it pursues you! The burial acolyte hits you but does no damage. The burial acolyte attacks as it pursues you! The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ogre zombie hits you but does no damage. The burial acolyte recites a funeral chant. The orc zombie is empowered. The ogre zombie is empowered. The orc zombie hits you but does no damage. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... #...##..♣♣ß.♣....###..## #....#...♣♣..♣.........# #...^'..ß.....♣.....∩..# +...^'..♣♣.♣ß..♣..ß...♣# #....'.ß..ß.♣.♣.....∩..# #....#.....♣...........# #...##..Z...♣....###..## #...#...ZZß♣♣....# #### #^^ #...p..@....## #.. ###.Z......## #. #......### ##..#### #### You could see a burial acolyte, an orc zombie (strong, swift), an orc warrior zombie and 2 ogre zombies. Vanquished Creatures An orc priest (D:4) 3 iguanas (D:4) A sleepcap (D:4) An orc wizard (D:4) 3 adders A dart slug (D:4) A ribbon worm (D:4) 4 orcs (D:4) A giant cockroach (D:2) 3 hobgoblins (D:2) A quokka (D:4) A ball python (D:2) A bat (D:1) 2 endoplasms A frilled lizard (D:2) 2 goblins 3 kobolds 9 orc zombies (Ossuary) 2 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:2 | Reached skill level 4 in Spellcasting 162 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/9 165 | D:2 | Learned a level 2 spell: Searing Ray 215 | D:3 | Found a faded altar of an unknown god. 500 | D:4 | Reached skill level 5 in Spellcasting 500 | D:4 | Reached XP level 3. HP: 18/19 MP: 6/12 575 | D:4 | Reached skill level 6 in Spellcasting 575 | D:4 | Reached XP level 4. HP: 24/24 MP: 10/14 584 | D:4 | Reached skill level 7 in Spellcasting 675 | D:4 | HP: 1/24 [orc wizard/+0 dagger (2)] 677 | D:4 | Reached XP level 5. HP: 1/28 MP: 7/16 811 | D:4 | Found a sand-covered staircase. 818 | Ossuary | Entered an ossuary 826 | Ossuary | Reached skill level 8 in Spellcasting 874 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_basic D:3: layout_basic, tso_metal_star, nicolae_ecumenical_oubliette D:4: layout_rooms, enter_ossuary_5, dk_noncrumbling_4 Ossuary: ossuary_hellmonk_orc_graveyard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 7 8 | 8.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | | 30 || 30 Cast: Magic Dart | 42 | 9 || 51 Searing Ray | 2 | 9 || 11 Stab: Sleeping | | 1 || 1 Armour: Robe | 3 | 20 || 23 Leather armour | | 18 || 18 Dodge: Dodged | 4 | 29 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 852 | 28 | 140 | 421 | 5 | 176.0 | Dungeon | 817 | 789 | 28 | 140 | 412 | 4 | 204.2 | Ossuary | 63 | 63 | 0 | 0 | 9 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 322 daAuts D:2: 309 daAuts D:1: 140 daAuts Ossuary: 63 daAuts D:3: 44 daAuts