Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file.

Game seed: 7515970953220393572

84 justnoob the Magician (level 4, -1/24 HPs)
             Began as a Deep Elf Conjurer on May 25, 2025.
             Killed by divine providence
             ... invoked by an orc priest
              (14 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:01:13 (1008 turns).

justnoob the Magician (Deep Elf Conjurer)           Turns: 1008, Time: 00:01:14

Health: -1/24      AC:  2    Str:  4    XL:     4   Next: 24%
Magic:  10/14      EV: 11    Int: 23    God:    
Gold:   90         SH:  0    Dex: 15    Spells: 12/15 levels left

rFire   + . .        a - +1 dagger (venom)
rCold   . . .        (no offhand)
rNeg    . . .        c - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           g - ring of flight
HPRegen 0.24/turn    h - ring of protection from fire
MPRegen 0.28/turn

%: no passive effects
@: flying
A: magic regeneration
a: Convert to Beogh


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 90 gold pieces.

Inventory:

Hand Weapons
 a - a +1 dagger of venom (weapon)
Missiles
 d - 2 poisoned darts
Armour
 c - a +0 robe (worn)
Jewellery
 g - a ring of flight (worn)
 h - a ring of protection from fire (worn)
 i - a ring of ice
 m - a +6 ring of intelligence
Scrolls
 e - a scroll of blinking {unknown}
 f - a scroll of enchant armour {unknown}
 j - a scroll of immolation {unknown}
 k - a scroll of teleportation {unknown}
 l - a scroll of identify {unknown}
Potions
 b - a potion of magic
 n - a potion of enlightenment {unknown}


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 6.2 Spellcasting
 - Level 4.3 Conjurations


You had 12 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           54%        2d6       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      8%         3d7       32%         4
 Iskenderun's Mystic Bla  Conj/Tloc      17%        2d5 (+2d2 32%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Ru

Shops:
D:1 [


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

An orc priest comes into view. It is wielding a +0 club.
The orc priest shouts!
There are monsters nearby!
There are monsters nearby!
There are monsters nearby!
You hear a shout!
An orc comes into view. It is wielding a +0 club.
You hear an angry hiss.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (79% to
hit)
You focus your ray upon the orc priest. The searing ray hits the quokka.
The quokka is moderately wounded.
The searing ray hits the orc priest!
The orc priest is heavily wounded.
The searing ray hits the orc priest.
The orc priest is moderately wounded.
(Press . to maintain the ray.)
The quokka twitches its whiskers.
An iguana comes into view.
The orc priest begins to cast a cantrip, but forgets the words!
The searing ray hits the quokka.
You kill the quokka!
The searing ray hits the orc priest.
The orc priest is severely wounded.
The searing ray hits the orc priest.
The orc priest is heavily wounded.
The searing ray hits the orc priest but does no damage.
The orc priest is severely wounded.
The searing ray hits the orc priest.
The orc priest is severely wounded.
The orc priest invokes the aid of Beogh against you.
Beogh smites you!
An orc priest comes into view. It is wielding a +0 dagger.
The orc priest calls down the wrath of Beogh upon you.
Beogh smites you!
Ouch! That really hurt!
You die...

  ##.##.#  #.......##  ##.......#
   ####.#  ####.####    ##...).##
      #.#     #.#        ##...##
      #.#     #.#          #+##
#######.#     #.#
........#     #.#
#########     #.#
              #.####l.#
              #.@†ooo.#
              ######o.#


You could see an iguana, 3 orc priests and an orc.

Vanquished Creatures
  An orc wizard (D:4)
  2 adders
  2 ufetubi (D:4)
  3 endoplasms
  2 giant cockroaches (D:4)
  A hobgoblin (D:3)
  4 jackals (D:3)
  4 orcs (D:4)
  3 quokkas
  A ball python (D:4)
  A bat (D:2)
  2 frilled lizards
  3 goblins
  2 kobolds
31 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | justnoob the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
     1 | D:1      | Found Xesotric's Armour Shop.
   168 | D:3      | Reached skill level 4 in Spellcasting
   168 | D:3      | Reached XP level 2. HP: 15/15 MP: 5/9
   171 | D:3      | Learned a level 2 spell: Searing Ray
   291 | D:3      | Found a sacrificial altar of Ru.
   542 | D:4      | Reached skill level 5 in Spellcasting
   542 | D:4      | Reached XP level 3. HP: 19/19 MP: 5/11
   826 | D:4      | Reached skill level 6 in Spellcasting
   826 | D:4      | Reached XP level 4. HP: 8/24 MP: 3/14
  1008 | D:4      | Killed from afar by an orc priest

Illustrated notes

Levels and vault maps discovered:
D:1:      giann_horns, layout_basic, serial_shops, shop
D:2:      layout_basic, hellmonk_ecumenical_altar_arch_garden, serial_shops,
          nicolae_shop_bimaterial_pillars, uniq_crazy_yiuf_cottage
D:3:      minmay_evil_eye, layout_loops_ring, minmay_overflow_temple_star_hex,
          nicolae_ru_path_of_blood
D:4:      cheibrodos_greedy_goblins, layout_loops_corners, corner_web_ring,
          nicolae_figureground_sparkle

Skill      XL: |  1  2  3 |
---------------+----------+-----
Spellcasting   |  4  5  6 |  6.2
Dodging        |          |  2.4
Stealth        |          |  2.4
Conjurations   |          |  4.3

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Dagger            |     9 |       ||     9
   Cast: Magic Dart        |    41 |     3 ||    44
         Searing Ray       |     5 |     1 ||     6
 Armour: Robe              |    13 |       ||    13
  Dodge: Dodged            |     6 |       ||     6

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1005 |    969 |     36 |    126 |    679 |   4 |  251.2 |
       Dungeon |   1005 |    969 |     36 |    126 |    679 |   4 |  251.2 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:4: 645 daAuts
     D:3: 196 daAuts
     D:2: 99 daAuts
     D:1: 63 daAuts