justin1106 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -15, D:1) a +0 dagger (3, 12, D:1) a +0 chain mail (6, -21, D:1) a +0 leather armour (7, 1, D:1) a +0 dagger (8, -13, D:1) a +0 club (9, 9, D:1) a +0 club (10, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (14, -13, D:1) a +0 short sword (14, 17, D:1) a +0 club (14, 21, D:1) a rat skeleton (15, 21, D:1) a ball python skeleton (15, 22, D:1) a +0 short sword 5 stones (18, 14, D:1) a frilled lizard skeleton (27, 19, D:1) a +0 dagger (28, -18, D:1) a quokka corpse (skeletalised by now) (32, -15, D:1) a +0 sling (36, 14, D:1) a bat corpse (skeletalised by now) (41, 8, D:1) a bat corpse (skeletalised by now) (53, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (3, 8, D:2) the +9 spear of Arrival {drain, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (3, 14, D:2) 4 javelins (7, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 8, D:2) a +0 mace (15, 13, D:2) a +0 leather armour (16, 8, D:2) a hobgoblin skeleton (20, 9, D:2) an orb of glass (24, 11, D:2) a rat skeleton (25, 9, D:2) a +0 dagger 2 stones (26, -8, D:2) a +0 dagger a goblin skeleton (26, 10, D:2) a +0 short sword a kobold skeleton a rat skeleton (26, 11, D:2) a frilled lizard skeleton (31, 30, D:2) a frilled lizard skeleton (32, -6, D:2) a ball python corpse (skeletalised by now) (33, -11, D:2) a +0 plate armour (33, -8, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 4, D:2) a scarf of resistance (35, 8, D:2) a +0 leather armour (39, 2, D:2) a hobgoblin skeleton (46, 18, D:2) a ball python corpse (skeletalised by now) (56, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (9, -8, D:3) a +1 short sword of distortion (still there?) an orc corpse (still there?)