Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 8829854509322900286 8 junsermir the Grave Robber (level 2, 7/19 HPs) Began as a Mummy Necromancer on Nov 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:10 (200 turns). junsermir the Grave Robber (Mummy Necromancer) Turns: 200, Time: 00:02:11 Health: 7/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal barely misses you. The kobold hits your soul wisp with a +0 dagger. The jackal closely misses you. Your soul wisp misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The kobold hits you with a +0 dagger. Your soul wisp touches the jackal. The jackal dies! You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. Your soul wisp completely misses the kobold. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. Your soul wisp barely misses the kobold. You closely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. Your soul wisp closely misses the kobold. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. Your soul wisp barely misses the kobold. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. Your soul wisp closely misses the kobold. You hit the kobold. You kill the kobold! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.. #†# #### #.# ..# #######.# #.# #.......# ###@##### #.#####.# #.)*....# #.#####.. #.#†###.####.##..... #.#.# #.........##.# . ..# ######.#####.# ...... #.......# #...##. ######### #... . ##.. #... .# ##... You could see a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 2 jackals (D:1) A quokka (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | junsermir the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 200 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/5 200 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_cross, minmay_misc_feat_room Action || total ---------------------------++------- Melee: Dagger || 46 Cast: Soul Splinter || 12 Armour: Robe || 30 Dodge: Dodged || 35