Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 17674097813304783766 25 junker the Conjurer (level 2, -8/20 HPs) Began as a Draconian Conjurer on Feb 17, 2026. Mangled by a gnoll ... wielding a +2 whip of electrocution (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (863 turns). junker the Conjurer (Draconian Conjurer) Turns: 863, Time: 00:02:26 Health: -8/20 AC: 4 Str: 9 XL: 2 Next: 86% Magic: 2/5 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of resistance {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 45% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Sticky Flame Fire/Alch 2% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11132 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The gnoll hits you but does no damage. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * !! 중상을 입음 !! 12의 피해를 입음. 잔여 생명력 [8/20] !! 치명적인 일격 !! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (81% to hit) You focus your ray upon the ball python. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the rat. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The gnoll closely misses you. The searing ray misses the gnoll. The searing ray hits the rat. You kill the rat! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ##### #...# #.#.# #.#.# #.#<# #.### #@# #j# #j# #.# #j# .j# ...♣ ..... ..j<.. You could see 4 gnolls. Vanquished Creatures 4 endoplasms 5 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 6 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | junker the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 170 | D:1 | Learned a level 2 spell: Searing Ray 863 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, item_on_display_a_b, minmay_misc_feat_roman D:2: minmay_razor_zed, layout_basic, chequers_ecumenical_altar_grove, grunt_ministairs_1 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Tailslap || 7 Punch || 1 Cast: Magic Dart || 23 Searing Ray || 5 Stab: Sleeping || 1 Armour: None || 30 Dodge: Dodged || 38