Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 6566031366226025621 17 junhp1234 the Conjurer (level 2, -1/13 HPs) Began as a Felid Conjurer on Sept 26, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (518 turns). junhp1234 the Conjurer (Felid Conjurer) Turns: 518, Time: 00:01:15 Health: -1/13 AC: 1 Str: 3 XL: 2 Next: 44% Magic: 1/6 EV: 16 Int: 21 God: Gold: 29 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Jewellery b - a ring of poison resistance Scrolls e - a scroll of vulnerability {unknown} h - a scroll of silence {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} d - a potion of resistance {unknown} f - a potion of invisibility {unknown} g - a potion of curing {unknown} Skills: + Level 3.3 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits the kobold. The kobold is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. The endoplasm hits you. The kobold hits you with a +0 dagger. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. The endoplasm hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The endoplasm freezes you. You are frozen. You die... #.. ###.##.... ###.###......#.. #.......#....... #.#.###^....#### #...........# # ####..#.########### #.##### #.......#..#<....#. ....... #.......#..###'###. ....... #.@.....#..'.....'. ......$##JK.....####..#..## ..........#...#.#....###... ..........†.....#.....#.... ..............>##)#.⌠.#.⌠.# ...............##.#.......# ...............##.###...### ...............##.......... ......$........######...### You could see an endoplasm and a kobold. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | junhp1234 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 295 | D:1 | Reached XP level 2. HP: 7/13 MP: 1/6 299 | D:1 | Killed from afar by a dart slug 299 | D:1 | Lost a life (0 lives remaining) 491 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 1 Cast: Magic Dart || 31 Armour: Skin || 17 Dodge: Dodged || 15