Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 4937891156552240338 97 junhp1234 the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Sept 9, 2024. Killed from afar by Ijyb (12 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:05:30 (2558 turns). junhp1234 the Conjurer (Deep Elf Conjurer) Turns: 2558, Time: 00:05:30 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 42% Magic: 6/12 EV: 11 Int: 27 God: Gold: 126 SH: 0 Dex: 15 Spells: 5/12 levels left rFire x . . f - +3 mace of the Jocular God {flame, rF- Int+2 Dex+2} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.24/turn g - ring of positive energy MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons f - the +3 mace of the Jocular God (weapon) {flame, rF- Int+2 Dex+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy (right hand) h - a ring of see invisible (left hand) Scrolls c - a scroll of blinking {unknown} d - a scroll of vulnerability {unknown} e - 5 scrolls of identify {unknown} l - a scroll of silence {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic i - a potion of ambrosia {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} m - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.9 Spellcasting - Level 5.5 Conjurations + Level 0.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Ignite Poison Fire/Alch 8% N/A 54% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (lightly wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of dispelling energy misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (lightly wounded, 76% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (moderately wounded, 76% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" #.##.##..#..##.# #...# # #########........#..# ###...#### .##......[##........# #.......## .##.#####.##.###.#.###.#......... .##.#####.##...........#.......## .......##.#####...########....... .##.##.##.# #...# #......###. .##.......# #...# #......###. ....##.#### #.@.# #.......##. ###.#)..#######...#####.##....... ##..)...#...÷.g.........##....##. .#<.....†...................÷...< .#...#..#...............##.#..##. .#......#####.#....####.......##. ........# #.#....# #.......... ##.##.#.# #.#....# #####.##### #......# #.#....# #.# You could see Ijyb. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 orcs (D:3) 4 endoplasms 3 giant cockroaches 2 goblins 8 hobgoblins 2 jackals (D:2) 3 kobolds 5 ball pythons 5 bats 2 frilled lizards A rat (D:3) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | junhp1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Found a faded altar of an unknown god. 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 395 | D:1 | Learned a level 2 spell: Searing Ray 983 | D:2 | Identified the +3 mace of the Jocular God {flame, rF- Int+2 | Dex+2} 1074 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1099 | D:2 | Reached skill level 5 in Conjurations 1921 | D:3 | Noticed Ijyb 2107 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 2112 | D:3 | Learned a level 4 spell: Fulminant Prism 2558 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_cross, shapermc_ecumenical_altar_pompeii D:2: layout_basic, chequers_serial_rivers_micro_e D:3: layout_loops_cross, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 12 || 90 Searing Ray | 6 | 1 || 7 Armour: Robe | 8 | 2 || 10 Dodge: Dodged | 10 | 1 || 11