junhaa1019 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 2, D:1) 3 stones (3, 5, D:1) a book of Flames (7, -2, D:1) a +0 dagger (9, 21, D:1) a stone (10, -13, D:1) a +0 short sword (14, -13, D:1) a hobgoblin corpse (skeletalised by now) (15, -1, D:1) a quokka skeleton (20, 29, D:1) a ball python skeleton (22, -11, D:1) a rat corpse (skeletalised by now) (25, -3, D:1) a +0 animal skin (35, -14, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (36, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 24, D:1) a book of Spectacle (48, 4, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -7, D:2) a quill talisman (3, 42, D:2) a hobgoblin corpse (skeletalised by now) (4, 42, D:2) a +0 ring mail (5, 25, D:2) a +0 short sword (6, -6, D:2) a rat corpse (skeletalised by now) (10, 17, D:2) a +0 short sword (13, 15, D:2) a +0 whip (18, 3, D:2) a +0 short sword a kobold skeleton (18, 11, D:2) an adder skeleton (22, -9, D:2) a +0 robe (23, -4, D:2) a rimehorn talisman (38, 20, D:2) an inkwell talisman (46, -3, D:2) a +0 robe (46, 5, D:2) a bat skeleton (47, -4, D:2) a +0 club (51, 1, D:2) a hobgoblin skeleton (57, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 13, D:3) a +0 club (10, 17, D:3) a +3 rapier of electrocution (18, 8, D:3) a +0 falchion a +0 flail a +0 leather armour an orc skeleton an orc skeleton (18, 19, D:3) a +0 club (19, 8, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 8, D:3) a +0 dagger (32, 17, D:3) a +0 short sword a kobold corpse (skeletalised by now) (40, 21, D:3) a book of Displacement (41, 31, D:3) a +0 trident an orc skeleton (41, 33, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (41, 34, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 1, D:4) a quokka corpse (skeletalised by now) (6, -26, D:4) a +0 ring mail (8, -24, D:4) a ring of magical power (8, -14, D:4) an iguana corpse (skeletalised by now) (9, -21, D:4) a +0 giant club an ogre corpse (skeletalised by now) (12, 10, D:4) a +0 dagger a kobold skeleton (25, -3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (28, -12, D:4) a +0 club (31, -14, D:4) a +0 dagger a goblin skeleton (31, -6, D:4) a +0 mace an orc skeleton (45, -9, D:4) a +0 club a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Tecric's Book Shop a book of the Tundra (330 gold) a book of Transmutation (440 gold) My Sojourn through Swampland (264 gold) a book of Decay (330 gold) a book of Burglary (242 gold) Maxwell's Memoranda (462 gold) a book of Fire (352 gold) a book of the Fortress (418 gold) a book of Cantrips (176 gold) Cebek's Enchiridion on the Throng and Rime (550 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Martyr's Knell Necromancy/Summoning 4 d - Eringya's Surprising Crocodile Summoning 4 e - Polar Vortex Ice 9 Trog disapproves of the use of such an item. (0, 0, D:5) a bat skeleton (1, 0, D:5) a +0 dagger a +0 robe (5, 0, D:5) a rat skeleton (10, -25, D:5) a +0 robe (14, -46, D:5) a +0 dagger a +0 robe an iguana corpse (skeletalised by now) the elf corpse of Dowan (skeletalised by now) (15, -46, D:5) a +0 short sword a +2 ring mail of fire resistance (18, -3, D:5) a +0 flail (18, -2, D:5) a +0 flail (19, -30, D:5) a +0 leather armour (19, -2, D:5) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (23, -11, D:5) a +0 hand axe (23, -7, D:5) a +0 dagger (23, -6, D:5) a +0 whip a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, -8, D:5) a +0 vampiric short sword a +0 robe a kobold corpse (skeletalised by now) (24, -7, D:5) a +2 short sword of speed a kobold corpse (skeletalised by now) (25, -11, D:5) a +0 chain mail (26, -10, D:5) a +0 barding (26, -9, D:5) a human corpse (skeletalised by now) (42, -22, D:5) an adder skeleton (47, -18, D:5) a hound skeleton (48, -30, D:5) a +0 whip (49, -24, D:5) a quokka skeleton (51, -31, D:5) a +0 falchion (57, -41, D:5) a +0 robe (59, -30, D:5) a +0 war axe a +0 flail an orc corpse (skeletalised by now) (59, -29, D:5) a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 13, D:6) a quokka skeleton (5, -4, D:6) a +0 shortbow (7, -5, D:6) a +0 war axe an orc skeleton (7, -4, D:6) a +0 hand axe an orc skeleton (7, -3, D:6) an iguana skeleton (8, -6, D:6) a +0 club an orc skeleton (9, -5, D:6) a +0 ring mail a +0 club a +0 club (9, -4, D:6) a +0 leather armour a +0 falchion a +0 robe a +0 dagger a +0 club an orc skeleton (13, -10, D:6) a +0 robe a +2 dagger of draining an orc skeleton (15, -13, D:6) a +0 robe (16, -30, D:6) a +0 whip a +0 mace (16, -29, D:6) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (17, -32, D:6) a +0 hammer (17, -8, D:6) a +0 ring mail a +0 trident an orc skeleton (18, -14, D:6) a +0 dagger (18, -13, D:6) a +0 whip a kobold skeleton (18, -6, D:6) a +0 robe a +0 dagger an orc skeleton (19, -15, D:6) a +0 club a kobold skeleton (20, -15, D:6) a +0 dagger (20, -14, D:6) a +0 short sword a +0 whip a +0 short sword a +0 whip a kobold skeleton (24, -1, D:6) a +3 trident of draining a +0 robe an orb of mayhem the barachi skeleton of Jeremiah (26, 4, D:6) a +0 hand axe (32, 28, D:6) a +0 chain mail (38, -29, D:6) a +0 club (40, -26, D:6) a bullfrog corpse (skeletalised by now) (41, 19, D:6) a +0 whip (42, 1, D:6) a scroll of silence Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, -11, D:7) a +0 flail (4, -11, D:7) a +0 club (4, -10, D:7) a +0 dagger a +0 robe (5, -7, D:7) a +0 flail a +0 robe (6, -19, D:7) a +0 mace of holy wrath a +0 mace a +1 antimagic flail a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -16, D:7) a +0 mace (16, -1, D:7) a +0 arbalest (17, -1, D:7) a +1 flail of venom (18, -2, D:7) a +0 scale mail (19, -24, D:7) a +0 orcbow a centaur skeleton (20, -2, D:7) the +6 rapier of Patterns {pain, rC+ rCorr SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (24, -21, D:7) a +0 chain mail (24, 4, D:7) a water moccasin corpse (skeletalised by now) (27, 13, D:7) a water moccasin skeleton (28, 10, D:7) a +0 chain mail (42, 5, D:7) a black bear skeleton (43, -15, D:7) a bullfrog skeleton (48, -6, D:7) an amulet of magic regeneration a +0 chain mail (49, -4, D:7) a +0 spear (49, 6, D:7) a +0 cloak (51, -9, D:7) a +0 flail (54, 13, D:7) a +0 robe (55, 0, D:7) a +0 flail (55, 1, D:7) a +0 club an orc skeleton (55, 24, D:7) the +0 scale mail of the Fife {Harm Dex+3} Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). a large rock (56, 0, D:7) a +0 robe a +0 dagger (57, 0, D:7) a +0 trident an orc skeleton (60, 17, D:7) a +0 halberd a +0 robe (60, 19, D:7) a +0 hand axe a +0 robe a +0 flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail a gnoll skeleton (0, 1, D:8) a +0 whip a gnoll skeleton (0, 3, D:8) a +0 flail (1, 0, D:8) a +0 spear a +0 scale mail (1, 1, D:8) a +0 halberd a gnoll skeleton (2, 38, D:8) a +0 mace (9, 13, D:8) a +0 battleaxe an acid dragon corpse (skeletalised by now) (16, 0, D:8) a +0 orcbow a centaur skeleton (30, 31, D:8) a +0 plate armour (32, 23, D:8) a +0 dagger of venom a kobold skeleton (34, 22, D:8) a +0 dagger a kobold skeleton (34, 23, D:8) a +0 short sword a kobold skeleton (53, -7, D:8) a +3 dire flail a +0 robe (53, -6, D:8) a +0 trident a +0 robe (54, -6, D:8) a +4 halberd of freezing a +0 robe (54, -5, D:8) a +4 short sword a +0 robe (61, 24, D:8) a +0 whip a +0 club a gnoll skeleton (63, 25, D:8) a +0 club a +0 robe a gnoll skeleton (64, 26, D:8) a +0 spear (65, 26, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 spear (1, 1, D:9) a +0 spear (1, 12, D:9) a +0 robe (2, 0, D:9) a +0 spear (6, 2, D:9) a yak skeleton (6, 3, D:9) a yak skeleton a yak skeleton (6, 4, D:9) a yak skeleton (12, 6, D:9) a +0 robe (13, -21, D:9) a +4 dire flail a +0 robe (14, -21, D:9) a +0 great sword a +0 robe a +4 flail a +0 robe a +0 halberd a +0 robe (14, 11, D:9) a +0 war axe (15, -21, D:9) a +2 war axe a +0 robe (17, 21, D:9) a +1 whip of flaming (24, -1, D:9) a +0 leather armour (26, 15, D:9) a +0 robe a +0 dagger an orc skeleton (26, 16, D:9) a +0 war axe (26, 17, D:9) a +0 club (29, -20, D:9) a +0 club a gnoll skeleton (30, -20, D:9) a +1 whip of electrocution a +0 spear (30, 0, D:9) a +0 club (31, -20, D:9) a +0 ring mail of cold resistance a +0 spear a gnoll skeleton (31, -19, D:9) a +0 spear a gnoll skeleton (39, 9, D:9) a +0 club a +0 leather armour (40, 9, D:9) a +0 hand axe a +0 leather armour a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 10 of the Dungeon (13, -7, D:10) a +0 partisan (15, 14, D:10) a +0 short sword (16, -9, D:10) a +0 hand axe (16, 2, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (16, 13, D:10) a +0 dagger (16, 14, D:10) a +2 dagger of draining (18, 13, D:10) a +0 club a kobold skeleton (20, 1, D:10) the rimehorn talisman of the Sun {+Blink Will+ Int+2 Dex+2} [rimehorn talisman] +Blink: It lets you blink. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (29, 4, D:10) a hound skeleton (30, 2, D:10) a +0 troll leather armour a troll skeleton (31, 2, D:10) an electric eel skeleton (31, 3, D:10) a +0 leather armour (32, 1, D:10) a wolf skeleton (39, 14, D:10) a book of Flames (40, -22, D:10) a +0 mace a +0 leather armour (41, -22, D:10) a +0 trident an orc skeleton (42, -24, D:10) a +0 club a +0 chain mail (42, -23, D:10) a +0 hand axe (42, -22, D:10) a +0 dagger a +0 robe (43, -28, D:10) 116 stones (45, -34, D:10) a +0 shortbow (50, 2, D:10) an acid dragon corpse (skeletalised by now) (56, -20, D:10) a staff of alchemy Level 11 of the Dungeon (12, -22, D:11) a +0 mace (12, -21, D:11) a +0 short sword a +0 chain mail an orc skeleton (13, -23, D:11) a +0 dagger a +0 robe (13, -21, D:11) a +0 hand axe a +3 leather armour of cold resistance an orc skeleton (14, -40, D:11) a +0 whip a yak corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, -21, D:11) a +0 hand axe a +0 leather armour an orc skeleton (15, -41, D:11) a +0 halberd a gnoll corpse (skeletalised by now) (15, -40, D:11) a +0 whip a +0 giant club a +0 giant spiked club (16, -41, D:11) a +0 spear a gnoll corpse (skeletalised by now) (16, -40, D:11) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (17, -39, D:11) a +1 heavy halberd a gnoll corpse (skeletalised by now) (35, -8, D:11) a +0 glaive (41, -33, D:11) a +0 short sword (42, -41, D:11) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (42, -40, D:11) a +0 dire flail a +3 plate armour an orc corpse (skeletalised by now) (43, -41, D:11) a +0 dagger a +0 robe 4 stones (48, -22, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (49, -1, D:11) a +0 dagger a +0 robe (53, -26, D:11) 3 stones Level 12 of the Dungeon (1, -3, D:12) the medusa talisman of the Skvader {-Tele rElec rN+ Dex+3} [medusa talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (5, -29, D:12) a +0 leather armour (7, -8, D:12) an acid dragon skeleton (16, -35, D:12) a +2 flail of holy wrath (29, -11, D:12) the Annotations on Cinders Spells Type Level a - Inner Flame Hexes/Fire 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 Trog disapproves of the use of such an item. (30, -18, D:12) a +0 shortbow (31, -29, D:12) 5 large rocks (35, -11, D:12) a +0 great sword (36, -17, D:12) a +0 club (36, -10, D:12) a +0 flail of holy wrath (38, -41, D:12) a ring of protection from fire (38, -10, D:12) a komodo dragon skeleton (39, -10, D:12) a +0 club an orc skeleton (40, -9, D:12) a +0 leather armour (42, -10, D:12) a +0 flail a +0 leather armour (42, -9, D:12) a +0 dagger a +0 robe (45, -14, D:12) the +7 rapier of Recocluum {holy, rN+} rN+: It protects you from negative energy. (48, -24, D:12) a yak skeleton (49, -24, D:12) a yak skeleton (49, -23, D:12) a komodo dragon skeleton Level 13 of the Dungeon (0, 0, D:13) 16 gold pieces (12, -17, D:13) a +0 pair of boots (12, -15, D:13) a +0 shortbow a centaur corpse (14, -9, D:13) a +0 leather armour (26, -8, D:13) a scroll of identify the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 tower shield (0, 1, Necropolis) a scroll of acquirement (1, 2, Necropolis) a wand of charming (5) (2, 3, Necropolis) a scroll of fog (3, 3, Necropolis) a scroll of amnesia (6, -6, Necropolis) a potion of lignification (7, -6, Necropolis) 15 gold pieces (7, -3, Necropolis) a +0 long sword a +0 robe a harpy corpse (8, -5, Necropolis) a scroll of revelation (8, -1, Necropolis) a +2 long sword (still there?) a +0 ring mail (still there?) a +0 kite shield (still there?) a tengu corpse (still there?) (9, -4, Necropolis) 17 gold pieces (9, -3, Necropolis) a scroll of fear (24, 8, Necropolis) the rimehorn talisman "Trusted Companion" {rF+ rC+ Str+4 Dex+3} [rimehorn talisman] rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (25, 7, Necropolis) the ring "Yxzaocir" {rF+ rC- Will+ Str+3 Dex+2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (unseen) (25, 8, Necropolis) 6 datura-tipped darts (26, 8, Necropolis) 15 gold pieces (26, 9, Necropolis) a manual of Staves (27, 8, Necropolis) 9 gold pieces (27, 9, Necropolis) a +0 quarterstaff (28, 8, Necropolis) +1 fire dragon scales (unseen) (43, -3, Necropolis) 2 large rocks (43, 0, Necropolis) a +1 heavy great mace (unseen) (45, -5, Necropolis) a scroll of enchant armour (45, 2, Necropolis) 22 gold pieces (48, -5, Necropolis) a +0 chain mail (48, 2, Necropolis) a +0 halberd (50, -3, Necropolis) 6 poisoned darts (50, 0, Necropolis) a scroll of identify