Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8068179292839578437 14142 junhaa1019 the Scholar (level 11, -1/77 HPs) Began as a Pale Draconian Conjurer on June 2, 2025. Was an Elder of Sif Muna. Slain by a yak (4 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:29:50 (11899 turns). junhaa1019 the Scholar (Pale Draconian Conjurer) Turns: 11899, Time: 00:29:51 Health: -1/77 AC: 8 Str: 9 XL: 11 Next: 84% Magic: 3/29 EV: 11 Int: 24 God: Sif Muna [****..] Gold: 663 SH: 0 Dex: 15 Spells: 14/31 levels left rFire . . . J - staff of conjuration rCold . . . (no offhand) rNeg . . . (no helmet) rPois . r - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . u - amulet "Zegriemysh" {Faith Will+ MP+4} Will +.... o - +6 ring of dexterity Stlth ++ s - ring of wizardry HPRegen 0.32/turn MPRegen 0.21/turn %: faith, wizardry (x1) @: very slightly contaminated A: steam breath, AC +7, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath, Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 1 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 663 gold pieces. Inventory: Hand Weapons p - a +1 dagger of venom x - a +2 whip of freezing Armour r - a +0 cloak (worn) D - an orb of guile Magical Staves J - a staff of conjuration (weapon) P - a staff of earth Jewellery l - a +5 ring of evasion o - a +6 ring of dexterity (worn) s - a ring of wizardry (worn) u - the amulet "Zegriemysh" (worn) {Faith Will+ MP+4} (You found it on level 4 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). v - a ring of ice z - a +4 ring of slaying A - an amulet of regeneration B - an amulet of magic regeneration I - a +6 ring of intelligence O - a ring of ice Wands w - a wand of quicksilver (4) L - a wand of polymorph (3) Scrolls a - 3 scrolls of enchant armour b - 3 scrolls of vulnerability c - a scroll of enchant weapon {unknown} e - 2 scrolls of fog f - 3 scrolls of teleportation {unknown} i - 2 scrolls of fear {unknown} j - 2 scrolls of poison m - 3 scrolls of immolation {unknown} t - a scroll of summoning {unknown} y - a scroll of noise {unknown} C - a scroll of acquirement {unknown} F - 2 scrolls of amnesia {unknown} Potions d - 5 potions of curing h - a potion of ambrosia {unknown} k - a potion of berserk rage {unknown} n - a potion of haste {unknown} q - 3 potions of mutation {unknown} E - a potion of lignification {unknown} G - a potion of might {unknown} H - 2 potions of enlightenment {unknown} K - 3 potions of attraction {unknown} M - a potion of moonshine {unknown} N - 2 potions of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth + Level 10.8 Spellcasting - Level 9.0 Conjurations - Level 9.0 Fire Magic + Level 11.4 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 3% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d63% 4 e - Starburst Conj/Fire 35% 6d10 8% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Dazzling Flash Hex/Fire 68% N/A 1% 3 Construct Spike Launche Frge 24% 2d4 3% 2 Lesser Beckoning Tloc 24% N/A 3% 2 Forge Blazeheart Golem Fire/Frge 34% N/A 3% 4 Launch Clockwork Bee Frge 12% N/A 6% 3 Maxwell's Portable Pile Tloc 12% (3-9)d3 6% 3 Summon Ice Beast Ice/Summ 12% N/A 6% 3 Teleport Other Tloc 12% N/A 6% 3 Tukima's Dance Hex 12% N/A 6% 3 Passage of Golubria Tloc 12% N/A 19% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 19% 4 Plasma Beam Fire/Air 17% 2x1d28 41% 6 Summon Mana Viper Hex/Summ 12% N/A 45% 5 Yara's Violent Unravell Hex/Alch 6% 3d5 45% 5 Sphinx Sisters Hex/Summ 6% N/A 100% 7 Fulsome Fusillade Conj/Alch 25% (3-5)d11 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (1/5) D:9 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 : D:4 = Annotations: D:1 1 transporter D:11 Lodul Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History The bolt of fire hits the yak!! You kill the yak! Sif Muna accepts your kill. Casting: Starburst (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (90% to hit) You feel a surge of power! You focus your ray upon the yak. The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) A yak comes into view. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak but does no damage. The yak is lightly wounded. You feel less invigorated. The yak gores you! * * * LOW HITPOINT WARNING * * * You feel much better. You stop channelling your searing ray. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire hits the yak!! The yak is almost dead. The bolt of fire misses the yak. The yak gores you but does no damage. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Starburst (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Starburst. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you. You die... #...... ....... .#..... )...... ....... #...... ....... ##..... ....... #...... ..... #...## ... #†..##.# ##†@Y.# ##