Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 11473071702998541148 238 junhaa1019 the Magician (level 5, 0/40 HPs) Began as a Draconian Conjurer on May 15, 2025. Was an Initiate of Vehumet. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:08:48 (3757 turns). junhaa1019 the Magician (Draconian Conjurer) Turns: 3757, Time: 00:08:49 Health: 0/40 AC: 5 Str: 9 XL: 5 Next: 78% Magic: 7/11 EV: 11 Int: 20 God: Vehumet [......] Gold: 216 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . m - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -22) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons e - a +0 dagger of freezing m - a +0 quarterstaff (weapon) Wands n - a wand of roots (2) Scrolls b - 7 scrolls of identify {unknown} f - 3 scrolls of enchant armour {unknown} i - 2 scrolls of silence {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} p - a scroll of butterflies {unknown} q - a scroll of fear {unknown} s - a scroll of torment {unknown} Potions a - a potion of magic c - a potion of enlightenment {unknown} d - a potion of berserk rage {unknown} g - 3 potions of curing {unknown} h - a potion of heal wounds {unknown} o - a potion of attraction {unknown} r - a potion of cancellation {unknown} t - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Staves - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.5 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 12% 1 Sandblast Erth 8% 2d5 12% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Jinxbite Hex 8% N/A 19% 2 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Qazlal Vehumet Xom Yredelemnul Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the water moccasin. The grasping roots constrict the water moccasin. You hear a shout! x2 The water moccasin bites you. You are poisoned. The water moccasin poisons you! The grasping roots constrict the water moccasin! You feel very sick. The water moccasin escapes! The water moccasin attacks as it pursues you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 63% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. A centaur comes into view. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.......#..####....# #.......#..# #.....# #####.........#.......# #......#........#....... .#......##......##...#... ...#...#........###..#.## .............#..# ###### .<.....S....##### .....##.@..## ...........# ##......#### ####..## ### You could see a water moccasin. Vanquished Creatures A hound (D:3) A jelly (D:3) 2 orc wizards 5 adders A shadow imp (D:4) 2 ufetubi (D:5) 3 dart slugs 3 orcs 7 endoplasms 3 giant cockroaches 5 hobgoblins 3 quokkas 10 ball pythons 8 bats 4 frilled lizards (D:1) 7 goblins 6 kobolds 5 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | junhaa1019 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/5 238 | D:1 | Learned a level 2 spell: Searing Ray 288 | D:1 | Reached skill level 1 in Fighting 1001 | D:1 | Found a faded altar of an unknown god. 1269 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/7 1690 | D:2 | Identified the +3 flail of Growth {pain, rPois rC- SInv} 1786 | D:2 | Noticed Crazy Yiuf 1832 | D:3 | Reached skill level 1 in Staves 1832 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/9 2818 | D:3 | Reached XP level 5. HP: 10/40 MP: 0/11 3409 | D:4 | Found a basalt altar of Yredelemnul. 3448 | D:4 | Found a radiant altar of Vehumet. 3456 | D:4 | Became a worshipper of Vehumet 3496 | D:4 | Found a shimmering altar of Xom. 3501 | D:4 | Found a stormy altar of Qazlal. 3540 | D:4 | Found an opulent altar of Gozag. 3563 | D:4 | You fall into a shaft and drop 1 floor! 3563 | D:5 | Entered Level 5 of the Dungeon 3578 | D:5 | Identified the +1 chain mail of Levity {rElec rF+ rC- rN++} 3606 | D:5 | Noticed a black bear 3750 | D:5 | Noticed a water moccasin 3757 | D:5 | Noticed a centaur 3757 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_pentomino_w4 D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic, item_on_display_a_b D:4: layout_basic, marbit_many_paths, mainiacjoe_overflow_surrounded_room, grunt_temple_overflow_open, serial_library_regret_index_multi D:5: layout_cave_pools, minmay_temple_entry_gardened_gates, dk_noncrumbling_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Spellcasting | 3 4 | 4.5 Staves | 1 2 3 | 3.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 35 | || 35 Tailslap | 6 | 3 || 9 Dagger | 16 | || 16 Quarterstaff | 1 | 46 || 47 Cast: Magic Dart | 49 | 28 || 77 Searing Ray | 7 | 19 || 26 Evoke: Wand | | 1 || 1 Armour: Skin | 58 | 67 || 125 Dodge: Dodged | 57 | 56 || 113