junghyang Level 1 of the Dungeon (12, -16, D:1) an inkwell talisman (13, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -7, D:1) a +0 robe (24, -12, D:1) an inkwell talisman (26, 20, D:1) a ball python corpse (skeletalised by now) (40, -13, D:1) a hobgoblin corpse (skeletalised by now) (46, -13, D:1) a +0 short sword (48, 23, D:1) a +0 robe (49, 19, D:1) a ball python corpse (skeletalised by now) (51, 25, D:1) a ball python corpse (skeletalised by now) (60, 17, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (1, -39, D:2) a +0 robe (13, -13, D:2) a +0 club a goblin skeleton (15, -14, D:2) a +0 spear (18, 8, D:2) a +0 whip a kobold corpse (skeletalised by now) (26, -7, D:2) a +0 ring mail (43, -17, D:2) the +1 robe "Fishe" {rF- Int+4 SInv} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (43, -15, D:2) a frilled lizard skeleton (46, -5, D:2) a +0 leather armour (46, 4, D:2) a hobgoblin corpse (skeletalised by now) (58, -7, D:2) a rat corpse (skeletalised by now)