Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 7075564697067938296 11 june the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Aug 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (48 turns). june the Conjurer(Deep Elf Conjurer) Turns: 48, Time: 00:00:50 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 13% Magic: 6/8 EV: 11 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A bat is nearby! You open the door. Found 6 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You now have 6 gold pieces. Magic restored. Found a robe. Found a tiny zirconium amulet. Found 11 gold pieces. Found a stone staircase leading down. You see here a +0 robe. A gnoll comes into view. It is wielding a +0 spear. You see here 11 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! You have reached level 2! c - an amulet of faith Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#..# ######....[.#..## ............#.). ###..#.#.###.#.##### .......#.#.......... )...<..#.#.#$#.####### #'##...#.#.#.......... ..##...#.# #......### ##.#.....# #....@...# ß#.#...#.# #...#..#.# ##.'...#.# ##.##### # ..##...#.# #.. ####...#.# ### .......#.# .......#.# .#####.... . ##.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | june the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 48 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, serial_shops, nicolae_shop_rolling_square Action || total ---------------------------++------- Cast: Magic Dart || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 26 | 22 | 0 | 15 | 1 | 48.0 | Dungeon | 48 | 26 | 22 | 0 | 15 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts