jun Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (6, 20, D:1) 5 stones (8, 3, D:1) a bat skeleton (17, -31, D:1) a +0 whip (17, -8, D:1) a hobgoblin corpse (skeletalised by now) (20, -12, D:1) a rat skeleton (30, -5, D:1) 4 stones (31, -7, D:1) a ball python corpse (skeletalised by now) (33, -14, D:1) a +0 robe (38, -28, D:1) 3 stones (46, -12, D:1) a +0 club a goblin skeleton (47, -14, D:1) a bat skeleton (49, 3, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) 4 stones (25, -25, D:2) the +1 ring mail of the Vacuum {^Contam rCorr MP+8 Dex+5} Dex+5: It affects your dexterity (+5). MP+8: It affects your magic capacity (+8). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (25, -19, D:2) an adder skeleton (25, -9, D:2) a +0 broad axe (27, -5, D:2) a +0 leather armour (32, -7, D:2) a hobgoblin corpse (skeletalised by now) (38, 22, D:2) a +0 rapier (44, 20, D:2) a +0 club (45, -7, D:2) 7 stones (49, -21, D:2) 2 stones (52, -26, D:2) a +0 robe (62, -22, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 15, D:3) 3 atropa-tipped darts (20, -12, D:3) 16 gold pieces