Dungeon Crawl Stone Soup version 0.32-a0-2077-gc9a0f24d00 (webtiles) character file. Game seed: 5603036356098653694 64 jun the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Aug 10, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1362 turns). jun the Conjurer(Demigod Conjurer) Turns: 1362, Time: 00:02:55 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 64% Magic: 0/9 EV: 11 Int: 24 God: Gold: 69 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans f - a dragon-blood talisman Scrolls d - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 flail. You die... #.##### # ## . ......# #.###. ####. ..###.# #..#.. .... .## #.# #.#..# .g. .# #.# #.#..# g. .# #.# #.#..# .# .# #.# #.#..###.##.. .# #.# ###########.#....)..... .# #†# #.....@g......####.##.# .# #.#####.#########.### .# ## #.................# .# ######...########## .# #.......... .# .........#### ## ###.......# ....#...... ###.###.##### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) 5 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 5 jackals 4 kobolds (D:1) 2 quokkas (D:1) 3 bats 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jun the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 188 | D:1 | Reached skill level 4 in Conjurations 282 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1130 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 1362 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring, st_stairs_12, chequers_serial_rivers_room_b, minmay_pentomino_o4 D:2: layout_loops_ring, shapermc_ecumenical_altar_rom_forum, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 75 Armour: Robe || 19 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1364 | 1342 | 22 | 0 | 1182 | 2 | 682.0 | Dungeon | 1364 | 1342 | 22 | 0 | 1182 | 2 | 682.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:2: 265 daAuts