Dungeon Crawl Stone Soup version 0.32-a0-2071-ge9c885f53b (webtiles) character file. Game seed: 10485782726008255479 967 jun the Conjurer (level 7, -7/48 (50) HPs) Began as a Demigod Conjurer on Aug 10, 2024. Mangled by Edmund ... wielding a +1 flail of draining (12 damage) ... on level 5 of the Dungeon. The game lasted 00:13:25 (5218 turns). jun the Conjurer(Demigod Conjurer) Turns: 5218, Time: 00:13:25 HP: -7/48 (50) AC: 3 Str: 14 XL: 7 Next: 61% MP: 7/18 EV: 11 Int: 32 God: Gold: 225 SH: 0 Dex: 12 Spells: 13/16 levels left rFire + . . k - +3 whip (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + p - +0 pair of gloves of the Mackerel {rF+ rCorr Int+4 SInv} SInv + (no boots) Will ..... f - amulet of regeneration Stlth ++ n - +6 ring of strength HPRegen 1.08/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-7 -> -7), lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons k - a +3 whip of pain (weapon) Missiles j - 2 javelins (quivered) Armour a - a +0 robe (worn) p - the +0 pair of gloves of the Mackerel (worn) {rF+ rCorr Int+4 SInv} (You found it on level 4 of the Dungeon) Int+4: It affects your intelligence (+4). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Jewellery f - an amulet of regeneration (around neck) n - a +6 ring of strength (left hand) Wands s - a wand of mindburst (10) Scrolls d - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} i - 4 scrolls of blinking {unknown} q - 2 scrolls of immolation {unknown} r - a scroll of torment {unknown} t - a scroll of fear {unknown} u - a scroll of acquirement {unknown} Potions b - a potion of magic c - 3 potions of invisibility {unknown} e - a potion of curing {unknown} h - 2 potions of degeneration {unknown} l - a potion of ambrosia {unknown} m - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} v - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting + Level 7.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 8% 2 Fulminant Prism Conj/Alch 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 11% 4 Teleport Other Tloc 8% N/A 16% 3 Tukima's Dance Hex 8% N/A 16% 3 Dimensional Bullseye Hex/Tloc 4% N/A 45% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 80% 5 Dispersal Tloc 4% N/A 100% 6 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Shops: D:1 * D:3 * Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits Edmund! Edmund is lightly wounded. The searing ray misses the vampire bat. You finish channelling your searing ray. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (74% to hit) The searing ray misses the vampire bat. (Press . to maintain the ray.) You feel sick. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat barely misses you. The searing ray hits Edmund! Edmund is moderately wounded. The searing ray hits the vampire bat! The vampire bat is almost destroyed. You feel sick. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. Edmund hits you with a +1 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The vampire bat barely misses you. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray misses the vampire bat. You feel sick. The vampire bat bites you but does no damage. Edmund hits you with a +1 flail of draining! You die... Edmund says, "That'll show my brother!" ######### #.......# #.#####'#### #.##~~~.~~~# #b##~~...~~# ..#####b##~.....~# .....b@@##~.....~####### ..#####b##~.....~#...... #.##~~...~~####### ...#~~~.~~~####### #..####'####...... ##.....†.)..###### ############ You could see Edmund and 4 vampire bats. Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) 3 scorpions (D:5) A howler monkey (D:5) A jelly (D:4) 2 hounds (D:5) 2 gnoll boudas An iguana (D:5) An orc wizard (D:3) 13 gnolls 5 adders A shadow imp (D:4) 6 ufetubi 2 ribbon worms A dart slug (D:3) 5 orcs 9 ball pythons 5 endoplasms A giant cockroach (D:1) 8 goblins 4 hobgoblins 3 quokkas 7 bats 3 frilled lizards 8 kobolds 4 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jun the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 253 | D:1 | Reached skill level 4 in Conjurations 273 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 498 | D:1 | Found Onotseer's Assorted Antiques. 1370 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1445 | D:2 | Noticed Sigmund 1450 | D:2 | Killed Sigmund 1451 | D:2 | Reached skill level 5 in Conjurations 1451 | D:2 | Reached XP level 4. HP: 18/33 MP: 3/10 1451 | D:2 | Reached XP level 5. HP: 21/38 MP: 3/11 2328 | D:2 | Learned a level 2 spell: Searing Ray 2449 | D:3 | Found Gozag's Platinum Reserve. 2831 | D:3 | Reached skill level 6 in Conjurations 3049 | D:3 | Identified the +1 dagger of the Tiger {holy, *Corrode rPois | MP-6 Stlth+} 3489 | D:4 | Reached XP level 6. HP: 45/45 MP: 9/14 3986 | D:4 | Identified the +0 pair of gloves of the Mackerel {rF+ rCorr | Int+4 SInv} 4276 | D:5 | Entered Level 5 of the Dungeon 4292 | D:5 | Noticed Edmund 4432 | D:5 | Reached XP level 7. HP: 50/50 MP: 8/16 4635 | D:5 | Reached skill level 7 in Conjurations 4803 | D:5 | Found a staircase to the Ecumenical Temple. 4832 | D:5 | Reached skill level 5 in Spellcasting 5208 | D:5 | Noticed Blorkula the Orcula 5218 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, kennysheep_crisscross D:2: layout_basic, nicolae_hexahallways, minivault_5, kennysheep_generic_room_11, uniq_sigmund D:3: cheibrodos_old_hovel, layout_basic, nicolae_gozag_zags_fifth_avenue, hellmonk_ecumenical_altar_heavens_door D:4: layout_basic D:5: layout_loops_ring, nzn_wu_jian_council_hall, minmay_temple_entry_mist, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, enter_ossuary_2, kennysheep_generic_room_8, uniq_blorkula_the_orcula, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 7 | 7.3 Spellcasting | 2 3 4 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 6 | || 6 Throw: Javelin | | 3 | 1 || 4 Cast: Magic Dart | 50 | 70 | 24 || 144 Searing Ray | | 19 | 16 || 35 Armour: Robe | 4 | 33 | 21 || 58 Dodge: Dodged | 5 | 38 | 17 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5219 | 5092 | 127 | 699 | 3853 | 5 | 1043.8 | Dungeon | 5219 | 5092 | 127 | 699 | 3853 | 5 | 1043.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1202 daAuts D:2: 1126 daAuts D:4: 1045 daAuts D:3: 1021 daAuts D:5: 823 daAuts