jun Level 1 of the Dungeon [Shop] Onotseer's Assorted Antiques 3 scrolls of identify (114 gold) a scroll of vulnerability (76 gold) a scroll of fear (76 gold) a potion of magic (152 gold) a potion of attraction (57 gold) a +0 dagger (38 gold) a +0 pair of gloves (85 gold) a scroll of poison (76 gold) (0, 0, D:1) a +0 club (1, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -7, D:1) a +0 dagger (8, 6, D:1) a +0 dagger (19, -18, D:1) a +0 spear (20, -20, D:1) a +0 club (26, 3, D:1) a +0 mace (28, -17, D:1) a hobgoblin skeleton (29, 2, D:1) a +0 robe (31, -15, D:1) a hobgoblin skeleton (34, 17, D:1) a +0 short sword (37, 14, D:1) 5 poisoned darts (38, -14, D:1) a ball python corpse (skeletalised by now) (39, -10, D:1) a +0 club a hobgoblin skeleton (39, 13, D:1) a ball python skeleton (44, 8, D:1) a +0 club (45, -12, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -11, D:2) a +0 pair of gloves (9, 24, D:2) a +0 club a +0 sling (13, 13, D:2) a +0 ring mail (15, 17, D:2) a frilled lizard corpse (skeletalised by now) (18, 0, D:2) a +0 short sword a kobold skeleton (20, -13, D:2) an adder corpse (skeletalised by now) (20, 11, D:2) 5 stones (26, -15, D:2) 3 stones (28, -18, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (29, 7, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (32, -15, D:2) a rat skeleton (39, -15, D:2) a +0 robe (40, -25, D:2) a ball python skeleton (40, 1, D:2) 8 stones (41, -29, D:2) a ball python skeleton (41, 3, D:2) a bat skeleton (44, -18, D:2) a maw talisman (45, -9, D:2) a +0 hand axe (46, 0, D:2) an adder skeleton (51, -5, D:2) 5 large rocks (55, 0, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +12 dagger "Uhaeqoev" {venom, ^Drain Dex+4 SInv Stlth+} (7920 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the +2 cloak "Ijyteox" {+Inv SInv Stlth+} (3550 gold) SInv: It lets you see invisible. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the amulet of Accord {Spirit MP-10 Dex+3 SInv} (3000 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). MP-10: It affects your magic capacity (-10). SInv: It lets you see invisible. the +1 ring mail "Voamibav" {rC- Int+5 Dex+3} (2580 gold) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. (0, 0, D:3) a frilled lizard skeleton (3, 10, D:3) a +0 whip a +0 leather armour an orc skeleton (4, 0, D:3) a rat skeleton (9, 0, D:3) a +0 short sword 3 stones (14, 9, D:3) a +0 robe (15, -6, D:3) a +0 mace (15, 2, D:3) a +0 chain mail (20, -20, D:3) a +0 ring mail (28, 13, D:3) a +0 dagger a goblin skeleton (30, 27, D:3) a +0 buckler (30, 28, D:3) the +1 dagger of the Tiger {holy, *Corrode rPois MP-6 Stlth+} rPois: It protects you from poison. MP-6: It affects your magic capacity (-6). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (35, -14, D:3) a +0 whip (38, -21, D:3) a +0 trident (39, -14, D:3) a +0 dagger a +0 robe (39, -10, D:3) a +0 dagger a +0 ring mail a bat skeleton (39, -7, D:3) a +0 club (41, 17, D:3) a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) 5 stones (9, -11, D:4) a +0 robe a ball python corpse (skeletalised by now) (9, 17, D:4) a +0 whip a kobold skeleton (16, 15, D:4) a +0 club a +0 leather armour a +0 whip a gnoll skeleton (16, 16, D:4) a +0 flail (16, 18, D:4) a +0 halberd (19, 35, D:4) a +0 club (22, 16, D:4) a quokka skeleton (25, 13, D:4) a +0 long sword (29, 14, D:4) a +0 dagger a goblin skeleton (32, 6, D:4) a +0 mace (37, -10, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (5, 0, D:5) a howler monkey corpse (skeletalised by now) (17, 24, D:5) a water moccasin corpse (skeletalised by now) (19, 24, D:5) a +0 dagger an orc corpse (skeletalised by now) (21, 29, D:5) a +0 halberd (21, 30, D:5) a +0 flail a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, -6, D:5) an adder corpse (32, -6, D:5) a +0 flail a +1 leather armour of fire resistance (35, 29, D:5) a +0 plate armour (43, 24, D:5) a +0 war axe a +0 morningstar a gnoll corpse (skeletalised by now) (44, 3, D:5) a hound corpse (48, 21, D:5) a +0 flail a +0 club a +0 leather armour a gnoll skeleton (48, 22, D:5) a +0 flail a gnoll skeleton (48, 23, D:5) a +0 flail