jun Level 1 of the Dungeon (1, 4, D:1) a +0 club (1, 6, D:1) a +0 whip a +0 club (13, -29, D:1) a +0 whip (17, -18, D:1) a +0 dagger 4 stones a +0 club (21, -36, D:1) a +0 chain mail (32, -33, D:1) a serpent talisman (36, -1, D:1) a +0 dagger (42, -16, D:1) a +0 club (50, -12, D:1) a +0 spear (50, -9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Qaikh's General Store a +0 robe (9 gold) a +0 mace (39 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) 2 stones (2 gold) a +4 scale mail of poison resistance (364 gold) the +1 ring mail of Miral {rF+ Dex+2 Stlth+} (390 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +1 ring mail of cold resistance (208 gold) a +0 spear (39 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 dagger (16, -3, D:2) 4 stones (31, -14, D:2) a +0 flail (33, -13, D:2) a +0 dagger (34, -4, D:2) a +0 falchion a +0 chain mail (39, 29, D:2) a +0 club (48, 27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 flail of draining (still there?) a +0 halberd (still there?) an orc corpse (still there?) (1, 1, D:3) a +0 spear a +0 halberd a gnoll corpse an adder corpse (16, -37, D:3) a hobgoblin corpse (skeletalised by now) (20, -31, D:3) a bat corpse (skeletalised by now) (21, -29, D:3) a bat corpse (skeletalised by now)