jun Level 1 of the Dungeon (12, 20, D:1) a +0 dagger (36, 1, D:1) a +0 mace (38, 31, D:1) a +0 short sword (43, 21, D:1) a +0 mace (46, 31, D:1) a +0 leather armour (47, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a flux talisman (2, -26, D:2) a +0 club (2, -14, D:2) a +0 robe (21, -21, D:2) 2 stones (21, -1, D:2) a +0 pair of boots (26, 0, D:2) a +0 robe (38, -29, D:2) a +0 leather armour (46, -8, D:2) a +0 robe Level 3 of the Dungeon [Shop] Vabyuqak's Weapon Boutique a +0 flail (38 gold) a +0 long sword (38 gold) a +0 mace (33 gold) a +0 long sword (38 gold) 6 stones (6 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1043 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +0 long sword (38 gold) a +3 halberd of protection (239 gold) a +0 spear (33 gold) a +0 flail (38 gold) 8 stones (8 gold) [Shop] Hefeh's Book Emporium a Trismegistus Codex (308 gold) the Unrestrained Analects (484 gold) a book of Geomancy (330 gold) a book of the Hunter (286 gold) a book of Minor Magic (176 gold) a book of Iron (352 gold) a book of Conjurations (220 gold) a book of Burglary (242 gold) a book of Spatial Translocations (198 gold) a manual of Alchemy (880 gold) [Shop] Xatwueb's Weapon Shoppe a +0 sling (15 gold) a +0 flail (35 gold) 2 stones (2 gold) a +0 quarterstaff (40 gold) a +0 whip (25 gold) a +0 rapier (40 gold) [Shop] Egoroud's Armour Boutique a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +3 scale mail of cold resistance (364 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +3 leather armour of poison resistance (294 gold) a +0 ring mail (56 gold) a +4 plate armour of cold resistance (700 gold) [Shop] Tyant's General Store a wand of mindburst (11) (184 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) 2 stones (2 gold) a potion of degeneration (12 gold) a scroll of noise (12 gold) a book of Spontaneous Combustion (456 gold) a scroll of vulnerability (48 gold) a +0 leather armour (24 gold) a potion of brilliance (48 gold) (0, 0, D:3) 6 stones (16, -21, D:3) a +0 dagger (18, -22, D:3) a +0 dagger (26, 13, D:3) 3 stones (31, -24, D:3) a +0 dagger (32, 7, D:3) a +0 ring mail (36, 9, D:3) a +0 club (40, -4, D:3) a scarf of harm (40, 5, D:3) 2 stones (43, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, -50, D:4) a +0 robe (5, -13, D:4) a +0 dagger (7, -8, D:4) a stone (7, -7, D:4) a stone (7, -6, D:4) a stone (8, -33, D:4) a +0 whip (8, -8, D:4) a stone (8, -7, D:4) a stone (8, -5, D:4) a stone (9, -36, D:4) a +0 hand axe a +0 scale mail (9, -35, D:4) a +0 dagger a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, -8, D:4) a stone (9, -6, D:4) a large rock (9, -5, D:4) a stone (9, -1, D:4) a +0 robe (10, -36, D:4) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (10, -7, D:4) a stone (10, -6, D:4) a stone (13, -38, D:4) a +0 mace an orc corpse (skeletalised by now) (20, -43, D:4) a +0 club (20, -41, D:4) a +0 club a +0 robe a +0 spear (20, -40, D:4) a +0 flail a +0 spear (20, -39, D:4) a +0 whip (24, -33, D:4) a potion of lignification (24, -32, D:4) 15 gold pieces (25, -33, D:4) 8 stones (25, -32, D:4) a +0 quarterstaff (26, -33, D:4) 12 gold pieces a +6 ring of intelligence (26, -32, D:4) 10 gold pieces (36, -40, D:4) a +0 club a +0 sling (49, -12, D:4) a +0 giant club