jun Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (10, -8, D:1) a +0 club a goblin skeleton (18, 19, D:1) a quokka corpse (skeletalised by now) (20, 10, D:1) a +0 dagger (22, 13, D:1) 7 stones (23, 11, D:1) 6 stones (24, 23, D:1) a +0 short sword (25, 11, D:1) a +0 whip (41, -12, D:1) 2 stones (45, -11, D:1) a +0 dagger a goblin skeleton (48, -12, D:1) a hobgoblin skeleton (51, -3, D:1) a +0 ring mail (54, 7, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vaav's Weapon Shop a +0 whip (35 gold) a +0 halberd (56 gold) the +5 scythe "Finisher" {speed, execute} (616 gold) a +0 short sword (42 gold) a +0 spear (42 gold) the +0 mace of Sakhaik {drain, rN+ Dex+3} (320 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a +0 dagger (28 gold) the +6 scimitar "Tecomnim" {elec, rC+ Str+3 Dex+2 Stlth+} (942 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (0, 0, D:2) a +0 short sword 3 stones a kobold skeleton (1, 0, D:2) a frilled lizard skeleton a rat skeleton (7, -6, D:2) a +0 mace (25, 2, D:2) 7 stones (31, 9, D:2) a +0 ring mail (33, 5, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (34, 4, D:2) a +0 dagger a +0 leather armour (36, 19, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (42, 4, D:2) a +0 club (42, 5, D:2) a +0 dagger a +0 whip a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (42, 6, D:2) a +0 dagger 3 poisoned darts (42, 7, D:2) a +0 club a +0 dagger a +0 dagger (42, 16, D:2) an adder skeleton (44, 0, D:2) a +0 dagger a goblin skeleton (45, 36, D:2) a hobgoblin skeleton (47, 1, D:2) a hobgoblin skeleton (48, -15, D:2) a +0 leather armour (48, 2, D:2) a hobgoblin skeleton (51, 3, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -5, D:3) 3 atropa-tipped darts (9, 7, D:3) a ball python corpse (skeletalised by now) (9, 9, D:3) a +0 club (11, 9, D:3) a +0 dagger a +0 robe a +0 flail (27, -24, D:3) a bat skeleton (34, -28, D:3) a bat skeleton (36, -26, D:3) a bat skeleton (43, -26, D:3) the +1 leather armour of Nemp {rElec rPois rC- Str+2} Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (43, -7, D:3) a jackal corpse (skeletalised by now) (44, -7, D:3) a jackal corpse (skeletalised by now) (45, -13, D:3) a ball python corpse (skeletalised by now) (46, -7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (0, 4, D:4) a +0 whip (4, -15, D:4) a +0 short sword (10, -13, D:4) a +0 leather armour (13, -28, D:4) a +0 arbalest (15, -14, D:4) a +0 leather armour (16, -6, D:4) 3 stones (17, -6, D:4) a +0 ring mail (21, 9, D:4) a +0 dagger (25, 14, D:4) a hobgoblin corpse (skeletalised by now) (27, 10, D:4) a +0 long sword (34, -16, D:4) a +0 dagger an orc skeleton (36, 14, D:4) a +0 dagger (37, -16, D:4) a hobgoblin skeleton (42, 3, D:4) a +0 war axe (47, -25, D:4) 3 stones (50, -24, D:4) 8 stones Level 5 of the Dungeon [Shop] Bobyudgh's General Store a scroll of amnesia (40 gold) a potion of degeneration (10 gold) a sack of spiders (400 gold) a scroll of identify (20 gold) a +0 great sword (65 gold) a staff of death (250 gold) a wand of iceblast (2) (48 gold) Great Wizards, Vol. VII (300 gold) a phial of floods (400 gold) (0, 0, D:5) a +0 dagger of freezing (4, 11, D:5) a +0 dagger (8, 1, D:5) a +2 short sword of venom a +0 chain mail an orc skeleton (21, -12, D:5) 9 stones (23, -8, D:5) a +0 helmet (28, 27, D:5) a +0 falchion (45, -15, D:5) 3 atropa-tipped darts (45, 15, D:5) a hound skeleton (46, -5, D:5) a +0 long sword Level 6 of the Dungeon (9, -14, D:6) a black bear corpse (skeletalised by now) (9, -12, D:6) a +0 giant club (17, -11, D:6) a wand of mindburst (18) a +0 scale mail (23, -13, D:6) a +0 short sword a +0 whip a kobold skeleton (24, -14, D:6) a +0 helmet (24, -13, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 short sword a curare-tipped dart a +0 whip a stone a kobold skeleton (24, 7, D:6) a +0 leather armour (25, -14, D:6) a +0 hand axe a +0 scale mail a +0 mace a +0 ring mail a +0 dagger a +0 dagger a +0 flail a +0 robe a +0 club a +0 dagger 5 stones an orc skeleton an orc skeleton a hound skeleton a kobold skeleton (26, -14, D:6) a +4 halberd a +0 robe (29, -24, D:6) 8 stones a +0 scale mail (31, 0, D:6) 4 stones (41, 11, D:6) 2 stones (50, -40, D:6) an iguana skeleton an iguana skeleton (58, -26, D:6) a +0 spear a gnoll skeleton (58, -25, D:6) a +0 club a gnoll skeleton (58, -15, D:6) a bullfrog skeleton (59, -27, D:6) a +0 whip 7 stones (59, -22, D:6) a +0 barding (60, -27, D:6) a +0 whip a +0 robe Level 7 of the Dungeon (4, 0, D:7) the +9 mace of the Mish-Mash {venom, Will+ Str+5} Str+5: It affects your strength (+5). Will+: It increases your willpower. (5, -21, D:7) 18 gold pieces (5, 0, D:7) a +0 mace (9, -20, D:7) 6 gold pieces