jun Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (16, -5, D:1) a rat skeleton (29, 19, D:1) 8 stones (35, 27, D:1) a +0 club (36, 17, D:1) a jackal corpse (skeletalised by now) (37, 18, D:1) a jackal corpse (skeletalised by now) (40, 12, D:1) a bat skeleton (45, 6, D:1) a frilled lizard skeleton (47, 2, D:1) a +0 mace (48, -4, D:1) a bat skeleton (49, -5, D:1) a frilled lizard skeleton (49, -4, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (50, -4, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (53, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, -11, D:2) the +0 helmet "Byumotasm" {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (2, -3, D:2) a +0 dagger a +0 club a ball python corpse a hobgoblin corpse (3, -4, D:2) a +0 club a +0 dagger a hobgoblin corpse a goblin corpse a hobgoblin corpse (3, -3, D:2) a +0 dagger a +0 club a +0 sling a goblin corpse a hobgoblin corpse a goblin corpse (4, -6, D:2) a +0 club a goblin corpse (7, -13, D:2) a +0 chain mail (7, -8, D:2) an orb of energy (9, -5, D:2) a +0 whip a kobold corpse (15, 22, D:2) a +0 spear of venom (unseen) (18, 0, D:2) a quokka corpse (skeletalised by now) (21, 7, D:2) a jackal corpse (29, 7, D:2) a +0 club (32, -10, D:2) a +0 scale mail (32, -6, D:2) 3 scrolls of identify