jun Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 2, D:1) 3 stones (2, 0, D:1) 6 poisoned darts (4, -16, D:1) a +0 chain mail (15, -18, D:1) a bat skeleton (18, -27, D:1) a rat skeleton (19, -27, D:1) a granite talisman (20, -6, D:1) a +0 dagger (24, -9, D:1) a +0 sling (25, -33, D:1) a +0 spear (37, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -26, D:1) a +0 club a goblin skeleton (40, -13, D:1) a jackal skeleton (40, -12, D:1) a jackal corpse (skeletalised by now) (47, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 7, D:2) a bat corpse (skeletalised by now) (7, 0, D:2) a +0 war axe (8, 3, D:2) a bat corpse (skeletalised by now) (13, 19, D:2) a rat corpse (skeletalised by now) (19, 6, D:2) an adder corpse (20, 14, D:2) a +0 dagger (22, 7, D:2) a ball python corpse (22, 19, D:2) a +2 antimagic whip a kobold corpse (skeletalised by now) (26, 31, D:2) a +0 club (33, 34, D:2) a scroll of identify (35, -8, D:2) a rat corpse (36, -17, D:2) an adder corpse