jump Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -8, D:1) a stone (4, -9, D:1) a +0 hand axe (7, 1, D:1) a +0 hand axe (13, -2, D:1) 3 stones a +0 club a jackal skeleton a jackal skeleton a kobold skeleton (15, -33, D:1) a quokka corpse (skeletalised by now) (23, -29, D:1) a frilled lizard corpse (skeletalised by now) (36, -15, D:1) a bat corpse (skeletalised by now) (37, 16, D:1) a +0 dagger (38, 16, D:1) 8 stones (39, 15, D:1) a +0 dagger a goblin skeleton (46, 14, D:1) a +0 rapier (52, -2, D:1) a +0 dagger (53, -2, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (4, 9, D:2) a +0 dagger 5 stones a kobold corpse (8, 19, D:2) a rat corpse (19, 18, D:2) a +0 short sword (39, 17, D:2) 3 stones (40, 19, D:2) a +0 club a rat corpse a kobold corpse (40, 20, D:2) a giant cockroach corpse (48, 8, D:2) a scroll of noise