jump Level 1 of the Dungeon (6, -3, D:1) a ball python skeleton (7, 16, D:1) a quokka corpse (skeletalised by now) (20, -17, D:1) a +0 helmet (23, -15, D:1) a +0 club (23, 13, D:1) a +0 club (25, -32, D:1) a +0 club (26, 2, D:1) a flux talisman (28, -1, D:1) a bat skeleton (29, 16, D:1) a +0 sling (33, -11, D:1) a +0 dagger (34, -11, D:1) a rat corpse (skeletalised by now) (37, -17, D:1) a +0 sling (38, -29, D:1) a +4 dagger a goblin corpse (skeletalised by now) (46, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (3, -10, D:2) a +0 club (5, -2, D:2) a +0 robe (13, -18, D:2) a +3 dagger of draining a +0 robe the human corpse of Jessica (skeletalised by now) (29, 8, D:2) the +0 plate armour of Etotaxzu {rElec Int+5 Dex-2} Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. (37, 2, D:2) a +0 hand axe (50, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 4, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 hand axe a +0 scale mail a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse (7, -25, D:3) a +0 mace a +0 chain mail a bombardier beetle corpse (9, -20, D:3) a scroll of immolation (19, 6, D:3) a +0 sling