jump Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (3, 28, D:1) 3 stones (13, -9, D:1) a frilled lizard skeleton (19, -18, D:1) a bat corpse (skeletalised by now) (21, 3, D:1) a ball python skeleton (25, 24, D:1) a bat skeleton (26, -19, D:1) a +0 dagger a goblin skeleton (26, 6, D:1) a +0 dagger 4 stones (30, -12, D:1) a +0 club a goblin skeleton a ball python skeleton (47, 22, D:1) a +0 dagger (59, 16, D:1) a +0 animal skin (61, 1, D:1) a rat corpse (skeletalised by now) (61, 29, D:1) a +0 dagger (62, 11, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (12, -11, D:2) a +0 whip (13, 5, D:2) a +0 war axe (18, -8, D:2) a +0 leather armour (22, -5, D:2) a +0 whip (28, -10, D:2) a +0 whip a kobold skeleton (29, 9, D:2) a +0 leather armour (32, 8, D:2) a +0 whip (34, 5, D:2) an adder skeleton (35, 8, D:2) a +0 dagger (36, -13, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a beast talisman (9, -6, D:3) a +0 mace (10, 8, D:3) a jackal skeleton (17, -14, D:3) a +0 flail a gnoll corpse (skeletalised by now) (18, -16, D:3) a +0 whip a +0 whip (32, -6, D:3) a +0 dagger (34, -13, D:3) a +0 scale mail (41, -3, D:3) a +0 robe (43, 3, D:3) a hobgoblin skeleton (46, -12, D:3) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 flail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -8, D:3) a staff of alchemy (49, 11, D:3) a +0 club a kobold skeleton Level 4 of the Dungeon [Shop] Udiuh's Elemental Accessories a +2 heavy dagger (156 gold) a ring of flight (175 gold) a staff of cold (250 gold) Zoegimab's Meditations on Hyperthermia (280 gold) Spells Type Level a - Starburst Conjuration/Fire 6 b - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. [Shop] Qaegog's One-of-a-Kind Rings the ring "Kyuneiqo" {Ice rPois Str+6 Dex-5} (383 gold) [ring of ice] Ice: It enhances your ice magic. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. a +2 ring of evasion (60 gold) a +2 ring of slaying (100 gold) a +9 ring of intelligence (780 gold) a +9 ring of strength (780 gold) a +3 ring of strength (100 gold) the ring of the Suburbs {rN+ Dex+2} (312 gold) [ring of positive energy] Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. a +8 ring of slaying (1238 gold) the ring "Afemeeg" {Ice MP+14} (614 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+14: It affects your magic capacity (+14). (0, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (5, -23, D:4) a +0 club a goblin skeleton (11, -25, D:4) a +0 short sword (11, -20, D:4) a +0 whip a kobold skeleton an iguana skeleton (44, -24, D:4) a +0 dagger (49, 0, D:4) a +0 club (53, -7, D:4) a +0 short sword a kobold skeleton (53, -6, D:4) a +0 dagger (60, -5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a potion of invisibility (2, -3, D:5) a +0 short sword (3, -12, D:5) a water moccasin corpse (19, -16, D:5) a +0 hand axe (22, -21, D:5) a +0 leather armour (34, -23, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -21, D:5) a +0 dagger a +0 robe a +0 dagger a +0 dagger (35, -20, D:5) a quokka corpse (skeletalised by now) (37, -28, D:5) a +1 dagger of draining