jump Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 18, D:1) a +0 dagger (4, 20, D:1) 5 stones (6, 4, D:1) a frilled lizard skeleton (7, 3, D:1) a stone a +0 short sword a kobold skeleton (9, 26, D:1) a +0 cloak (11, -2, D:1) a ball python corpse (skeletalised by now) (12, 6, D:1) a +0 sling (13, 9, D:1) 6 stones (16, 29, D:1) a +0 animal skin (18, 14, D:1) 4 stones (18, 30, D:1) a +0 dagger (19, 24, D:1) a book of Displacement (21, 16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 16, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -3, D:1) a +0 dagger (24, 14, D:1) a book of Unlife (25, 26, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, 26, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (33, 39, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 40, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (35, 21, D:1) a +0 long sword (41, 0, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Hempog's Jewellery Shoppe a ring of willpower (300 gold) a +4 ring of slaying (432 gold) a ring of positive energy (240 gold) a beast talisman (240 gold) a +6 ring of dexterity (432 gold) a ring of resist corrosion (240 gold) (0, 0, D:2) a +0 mace (10, -24, D:2) a jackal skeleton (16, -12, D:2) 5 poisoned darts (18, -6, D:2) a bat corpse (skeletalised by now) (26, -21, D:2) a +0 short sword 3 stones a +0 leather armour a kobold corpse (skeletalised by now) (30, 6, D:2) a hobgoblin corpse (skeletalised by now) (35, -26, D:2) a +0 whip a kobold skeleton (37, -12, D:2) a ball python skeleton (39, -16, D:2) a +0 mace (43, -31, D:2) a flux talisman (43, -17, D:2) a rat skeleton (49, -15, D:2) a +0 short sword (50, -13, D:2) 4 stones (51, -13, D:2) a +0 short sword (52, -22, D:2) a rat skeleton (52, -15, D:2) a +0 hand axe (52, -14, D:2) a +0 dagger (55, -18, D:2) a +0 leather armour a +0 long sword (56, -20, D:2) a +0 club a +0 short sword a goblin skeleton (56, -9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -11, D:3) a +0 falchion (2, -10, D:3) a +0 short sword a kobold corpse (skeletalised by now) (3, -11, D:3) a rat corpse (skeletalised by now) (17, 14, D:3) a +0 spear (22, 7, D:3) a +0 whip (25, -4, D:3) a +1 short sword of speed a +0 robe (26, -5, D:3) a frilled lizard skeleton (26, -4, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (33, 14, D:3) a +0 whip 4 stones (38, 9, D:3) a +0 scale mail (38, 18, D:3) a +0 robe (49, -16, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (16, -28, D:4) 4 stones (17, -32, D:4) a +0 dagger 2 stones a kobold skeleton (29, -7, D:4) a +0 club a stone a kobold corpse (skeletalised by now) (51, -48, D:4) a hobgoblin corpse (skeletalised by now) (51, -42, D:4) 5 stones (53, -39, D:4) a +0 sling (55, -36, D:4) a +0 dagger (55, -34, D:4) Sif Muna's Tome of the Wind Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (60, -27, D:4) a flux talisman (61, -28, D:4) a +0 leather armour (62, -14, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 spear a gnoll corpse (1, 0, D:5) a +0 spear (2, 0, D:5) a +0 club a gnoll corpse (11, 19, D:5) 5 large rocks (17, 17, D:5) a black bear corpse