juhwan0704 Level 1 of the Dungeon (5, -14, D:1) 2 flux baubles (8, -61, D:1) a +0 dagger (19, -27, D:1) a +0 dagger (27, -48, D:1) a bat skeleton (28, -28, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (33, -16, D:1) a +0 robe a +0 leather armour (39, -48, D:1) a ball python skeleton (40, -11, D:1) a rat skeleton (47, -4, D:1) a +0 short sword 3 stones (53, -35, D:1) a +0 club 2 stones (54, -27, D:1) a +0 robe (59, -52, D:1) a +2 demon blade of flaming Level 2 of the Dungeon [Shop] Molus's Antique Weapon Boutique a +1 flail of protection (212 gold) a +2 scimitar of flaming (433 gold) a +1 whip of venom (190 gold) a +0 falchion (57 gold) a +0 rapier (104 gold) the +6 flail "Notzoyd" {drain, Dex+6} (1062 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +5 morningstar of Brutal Revenge {venom, Will+ Int+4 Stlth+} (1064 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe (57 gold) a +1 heavy glaive (475 gold) a +1 dagger of electrocution (228 gold) (1, -23, D:2) 2 atropa-tipped darts (3, -22, D:2) a +0 club (5, -23, D:2) a bat corpse (skeletalised by now) (10, 21, D:2) a +0 club (11, 14, D:2) a +0 mace (31, 8, D:2) a +0 leather armour (35, -19, D:2) a +0 dagger (37, -10, D:2) a +0 leather armour (38, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 0, D:2) a +0 sling (46, -8, D:2) a +0 ring mail (47, -22, D:2) a ball python corpse (skeletalised by now) (52, 15, D:2) a frilled lizard skeleton (53, -20, D:2) a +0 whip 4 stones (59, 19, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (59, 23, D:2) a +0 whip of venom (still there?) a gnoll corpse (still there?) (59, 24, D:2) a +0 flail a gnoll corpse