Dungeon Crawl Stone Soup version 0.34-a0-337-g7acc8d57e8 (webtiles) character file. Game seed: 14500492636029680831 51 juhwan0704 the Conjurer (level 3, -11/24 HPs) Began as a Demonspawn Conjurer on July 9, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (2100 turns). juhwan0704 the Conjurer (Demonspawn Conjurer) Turns: 2100, Time: 00:03:08 Health: -11/24 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 0/7 EV: 11 Int: 20 God: Gold: 115 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) i - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... l - amulet of faith Stlth ++ k - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: powered by death 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery k - a ring of willpower (worn) l - an amulet of faith (worn) Scrolls d - a scroll of silence {unknown} f - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of might e - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15901 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The searing ray hits the orc but does no damage. The orc is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits something. You now have 4/7 mp. The searing ray misses the orc priest. The orc hits you with a +0 club. The orc priest barely misses you. You take 2 damage, and have 19/24 hp. You now have 3/7 mp. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc hits you with a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You take 13 damage, and have 6/24 hp. MASSIVE DAMAGE!! You now have 2/7 mp. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/24 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +3 whip and wearing a +0 scale mail (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) You now have 0/7 mp. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ... #.# #.##### #.# #.....# #.# #o# #.# #)# #.# #@# ##.#####.# #.# #.<......# #######.# #..####### ........#######..# #######........).# #.########.# #.########.# #.......)..# ############ You could see an orc priest. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 6 hobgoblins An orc (D:3) A quokka (D:2) 3 ball pythons 5 bats 2 endoplasms (D:1) 8 goblins 4 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juhwan0704 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 538 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 538 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1318 | D:2 | Identified the inkwell talisman of Snakes and Ladders | {Dex+4} 1398 | D:2 | Reached XP level 3. HP: 18/24 MP: 2/7 1465 | D:2 | Learned a level 2 spell: Searing Ray 2098 | D:3 | HP: 1/24 [orc/+0 club (5)] 2100 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_basic D:3: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 64 Searing Ray || 3 Use: Potion || 2 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2097 | 2066 | 31 | 0 | 1849 | 3 | 699.0 | Dungeon | 2097 | 2066 | 31 | 0 | 1849 | 3 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 903 daAuts D:3: 32 daAuts