Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3190020020775529542 130 jswar the Grave Robber (level 4, -3/25 HPs) Began as a Deep Elf Necromancer on Apr 12, 2025. Was an Initiate of Vehumet. Killed by nerve-wracking pain ... invoked by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:20:13 (2326 turns). jswar the Grave Robber (Deep Elf Necromancer) Turns: 2326, Time: 00:20:13 Health: -3/25 AC: 3 Str: 5 XL: 4 Next: 90% Magic: 9/12 EV: 11 Int: 22 God: Vehumet [......] Gold: 31 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . f - +0 morningstar rCold . . . (no shield) rNeg . . . m - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 1.0 Fighting * Level 3.7 Dodging + Level 3.2 Stealth * Level 4.2 Spellcasting * Level 5.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Dead Necr 29% N/A 17% 4 X - Soul Splinter Necr 100% N/A 1% 1 Y - Grave Claw Necr 58% 2d11 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 29% N/A 2% 2 Vampiric Draining Necr 29% 2d8 5% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 28% 2 Passwall Erth 4% N/A 50% 3 Swiftness Air 4% N/A 50% 3 Curse of Agony Necr 29% N/A 43% 5 Rimeblight Ice/Necr 8% 2d5 (prima100% 7 Inventory: Hand Weapons a - a +0 dagger b - a +0 sling f - a +0 morningstar (weapon) Missiles i - 19 stones Armour j - a +0 robe m - a +0 leather armour (worn) Jewellery n - an amulet of regeneration Potions c - 2 potions of magic d - a potion of heal wounds {unknown} e - a potion of haste {unknown} g - a potion of curing {unknown} h - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} l - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Grinder .####..### #..# # # .... #..### # #. .$..# #..... #'#.##### ....######.### ........# ..# #........) ........##..###..#.#.### .......$.....##..#.#.... #.@.....)...#.#.### ###.5.......#)#.... ##....#####.##### ### #........#...# #.##### #.########...# #.....# #.# ##...## #####.# #.# #.....# #.# #.# ##.▓.▓)## #.## ######.# ###..▓.▓..## You could see Grinder (bound). Message History Aim: Grinder You miscast Grave Claw. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Press: ? - help, v - describe, . - travel Here: Grinder The floor. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - Grinder Aim: Grinder You unleash the spiteful dead! The jagged bones skewer Grinder. Grinder is lightly wounded. Grinder is pinned in place! The last of your harvested death is exhausted. Grinder says, "You look like you could use a good racking." Grinder hits you. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.6 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Stealth | 3 | 3.2 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 88 | 2 || 90 Morningstar | | 25 || 25 Fire: Sling | 1 | || 1 Cast: Soul Splinter | 42 | 19 || 61 Grave Claw | 5 | 4 || 9 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 41 | 26 || 67 Leather armour | | 13 || 13 Dodge: Dodged | 89 | 41 || 130 Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms D:2: cheibrodos_helix_gallery, layout_loops_ring, basic_altar D:3: minmay_general_purpose_star, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, minmay_puff, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jswar the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | Reached skill level 5 in Necromancy 270 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/8 273 | D:1 | Learned a level 2 spell: Grave Claw 793 | D:2 | Reached skill level 3 in Dodging 918 | D:2 | Reached XP level 3. HP: 18/20 MP: 8/10 1096 | D:2 | Found a radiant altar of Vehumet. 1163 | D:2 | Became a worshipper of Vehumet 1700 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1988 | D:3 | Reached skill level 4 in Spellcasting 2001 | D:3 | Reached skill level 3 in Stealth 2093 | D:3 | Reached skill level 1 in Fighting 2217 | D:3 | Learned a level 4 spell: Animate Dead 2319 | D:3 | Noticed Grinder 2319 | D:3 | Paralysed by Grinder for 5 turns 2326 | D:3 | Killed from afar by Grinder Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 4 orcs (D:3) 3 bats 3 endoplasms 3 giant cockroaches 5 hobgoblins 2 kobolds A quokka (D:2) A ball python (D:2) 4 frilled lizards A rat (D:3) 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:3) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 5 goblins 6 hobgoblins 3 ball pythons A frilled lizard (D:1) A rat (D:3) 21 creatures vanquished. Grand Total: 51 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2336 | 2216 | 120 | 276 | 1287 | 3 | 778.7 | Dungeon | 2336 | 2216 | 120 | 276 | 1287 | 3 | 778.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1045 daAuts D:1: 755 daAuts D:3: 536 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 170 | 17 | 9.1 | 48 | 3 | 5.9 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 46 | 15 | 24.6 | 16 | 2 | 11.1 D:3 | 90 | 2 | 2.2 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+-------