Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13342386958255191950 7 jswar the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Apr 12, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (163 turns). jswar the Grave Robber (Deep Elf Necromancer) Turns: 163, Time: 00:02:15 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 0.1 Fighting * Level 2.6 Dodging + Level 2.5 Stealth * Level 3.2 Spellcasting * Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 19% 4 Curse of Agony Necr 21% N/A 47% 5 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .....# ####.# #.# #.# ### ##.# .. #####+ ###.†#####.# #≈≈≈≈# #..........# #...≈# #.▒▒▒.▒▒▒.▓▓ #...≈# ........)..▓###.@.≈# ▓▓▓.▒▒▒.▒▒....#r..≈# .........▒.▒#.'##### #.###.▓▓...▒#✱.#.# .. ....▓.▓.▒.....# .▒▒.▒▒...▓...######. .▒...▒.▓.▓.#........ ...#...▓...#.####### .▒...▒.▓†▒.#.# You could see a quokka (ally target) and a friendly soul wisp (summoned). Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp returns to where it belongs. The quokka is no longer weakened. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. Your soul wisp barely misses the endoplasm. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm closely misses you. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. The endoplasm dies! You open the door. Your soul wisp barely misses the quokka. There is an open door here. Your soul wisp touches the quokka. The quokka bites you. You die... Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Soul Splinter || 10 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, dreamdust_wishing_well, dk_noncrumbling_4, chequers_serial_rivers_room_a, nicolae_concentric_dashed_squares_wild, chequers_serial_rivers_small_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jswar the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Slain by a quokka Vanquished Creatures A kobold (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 0 | 83 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 0 | 83 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------