jsvujna Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 9, D:1) a +0 leather armour (3, 2, D:1) a +0 short sword (14, -6, D:1) a +0 spear (17, 13, D:1) a +0 short sword (17, 14, D:1) a +0 ring mail (29, 0, D:1) a +0 dagger (33, 5, D:1) a +0 club (37, 8, D:1) a cursed +0 dagger (43, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (12, 4, D:2) a +0 club (47, -35, D:2) a cursed -2 spear Level 3 of the Dungeon (16, 21, D:3) an uncursed amulet of faith (17, -11, D:3) a +0 ring mail (18, 10, D:3) 18 arrows (20, 13, D:3) a +0 falchion (25, 8, D:3) a +0 long sword of holy wrath (25, 20, D:3) a cursed -2 club Level 4 of the Dungeon [Shop] Dopp's Jewellery Shoppe a cursed ring of protection from fire (264 gold) an uncursed ring of magical power (240 gold) an uncursed ring of ice (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of wizardry (360 gold) the ring of Ocair {*Tele Str+6 Slay+2} (426 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +6 ring of intelligence (702 gold) the ring of Siwk {*Drain +Inv rC++ Str+6} (1012 gold) [ring of strength] It affects your strength (+6). It greatly protects you from cold. It lets you turn invisible. It causes draining when unequipped. a +6 ring of dexterity (702 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of faith (480 gold) an uncursed ring of wizardry (360 gold) [Shop] Gonumuna's Antique Weapon Emporium a +0 long sword (56 gold) a +2 war axe of electrocution (331 gold) a cursed +0 spear (1 gold) a +0 whip (40 gold) a +0 club (16 gold) a +0 falchion (48 gold) a +0 hunting sling (24 gold) a +0 dagger (32 gold) a +0 rapier (64 gold) [Shop] Myilyets's Assorted Antiques a scroll of immolation (87 gold) a wand of flame (15) (212 gold) 2 potions of attraction (150 gold) a +0 cloak (112 gold) an uncursed ring of protection from cold (625 gold) a +0 leather armour (50 gold) a scroll of identify (50 gold) a lightning rod (4/4) (750 gold) a +0 hand axe (75 gold) a potion of curing (75 gold) [Shop] Patseorgh's Magic Scroll Emporium a scroll of teleportation (39 gold) a scroll of blinking (97 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) a scroll of teleportation (39 gold) a scroll of brand weapon (260 gold) [Shop] Kotas's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +0 falchion (75 gold) a +0 mace (75 gold) a +0 arbalest (112 gold) a +0 war axe (87 gold) a +0 hand axe (75 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2440 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 giant spiked club (47 gold) a +2 rapier of venom (420 gold) (0, 0, D:4) a +0 robe (2, 0, D:4) a +0 falchion (4, 1, D:4) a +0 short sword (14, 10, D:4) a +0 chain mail (24, 7, D:4) a +0 falchion (28, 27, D:4) a +0 dagger a +0 robe (28, 32, D:4) a +0 antimagic war axe (29, 12, D:4) a +0 hand axe (30, 0, D:4) 25 arrows (34, 27, D:4) a +0 mace a +0 chain mail (39, 24, D:4) 23 bolts (44, 7, D:4) a +0 whip a +0 robe Level 5 of the Dungeon (6, -1, D:5) an arrow (7, 4, D:5) a potion of magic (8, -1, D:5) an arrow (12, 1, D:5) 18 bolts (17, -12, D:5) a potion of curing (24, -5, D:5) 4 gold pieces (25, -6, D:5) 8 gold pieces (29, -15, D:5) a potion of heal wounds (32, -7, D:5) a +0 halberd