jsvujna Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) a +0 club a +0 dagger (23, 1, D:1) a +0 whip (1, 4, D:1) 18 stones (35, 4, D:1) a +0 hand axe (28, 5, D:1) a +0 spear (8, 6, D:1) a +0 club (35, 11, D:1) a +0 ring mail (34, 12, D:1) a +0 club (17, 13, D:1) a +0 leather armour (24, 17, D:1) 18 stones (-2, 30, D:1) 28 stones (-14, 36, D:1) a +0 scale mail (30, 46, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 scale mail (0, 4, D:2) a +0 shield (12, 8, D:2) a +0 dagger (17, 9, D:2) a +0 club (-1, 10, D:2) a +0 dagger a +0 animal skin the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (1, 10, D:2) a +0 short sword (17, 13, D:2) a +0 dagger (23, 14, D:2) a +0 dagger (22, 22, D:2) 13 bolts (6, 36, D:2) a +0 short sword (9, 39, D:2) a +0 dagger a +0 club (-17, 40, D:2) a +0 club (-17, 45, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 hunting sling (5, 1, D:3) a +0 short sword (33, 5, D:3) a bat skeleton (6, 16, D:3) a +0 ring mail (-21, 18, D:3) a +0 club a +0 club a +0 hunting sling (-6, 18, D:3) a +0 club (12, 26, D:3) a cursed +0 flail a +0 chain mail (29, 26, D:3) a +0 dagger (27, 33, D:3) a +0 ring mail (-13, 34, D:3) a +0 hand axe (2, 35, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 3, D:4) a +0 dagger a +0 leather armour (3, 3, D:4) a +0 morningstar (unseen) (5, 3, D:4) 3 fruits (2, 4, D:4) a +0 hand axe (unseen)