js222 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) (1, -12, D:1) 5 stones (12, -6, D:1) a hobgoblin corpse (skeletalised by now) (13, -18, D:1) a +0 robe (13, -7, D:1) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (15, -19, D:1) a +0 club a +2 dagger of venom a goblin corpse (skeletalised by now) (25, -21, D:1) a +0 leather armour (26, -12, D:1) a +0 dagger 4 stones (26, 7, D:1) a +0 dagger (30, -20, D:1) a +0 ring mail (36, 1, D:1) a frilled lizard skeleton (36, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (37, 8, D:1) a +0 dagger a stone (38, -18, D:1) a +0 club (39, -15, D:1) 3 stones (40, -4, D:1) a +0 whip 4 stones a +0 hand axe a kobold skeleton (41, -4, D:1) a +0 club a +0 short sword a stone a kobold skeleton a jackal skeleton a jackal skeleton a rat skeleton (41, 1, D:1) a +0 short sword (42, -9, D:1) a +0 robe a frilled lizard skeleton Level 2 of the Dungeon [Shop] Wankir's Weapon Emporium a +0 hand axe (30 gold) a +0 hand axe (30 gold) a +0 rapier (40 gold) a +0 mace (30 gold) a +0 club (10 gold) 5 stones (5 gold) a +0 spear (30 gold) a +0 mace (30 gold) a +0 shortbow of freezing (74 gold) a +1 antimagic executioner's axe (370 gold) the +7 long sword "Xopex" {freeze, *Rage Will+ Int+8} (686 gold) Int+8: It affects your intelligence (+8). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 32, D:2) a hobgoblin corpse (skeletalised by now) (6, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, 4, D:2) 7 stones (15, -2, D:2) a maw talisman (15, 5, D:2) a hobgoblin skeleton (16, -2, D:2) a +0 hand axe (22, 23, D:2) a frilled lizard corpse (skeletalised by now) (23, 0, D:2) a rat skeleton (28, 26, D:2) a rat corpse (skeletalised by now) (32, -7, D:2) a +0 dagger (38, -8, D:2) an amulet of guardian spirit (40, 34, D:2) a bat corpse (skeletalised by now) (46, -7, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (11, 27, D:3) a +0 chain mail (11, 28, D:3) a +0 quarterstaff (13, 6, D:3) a +0 short sword (19, 33, D:3) a quokka corpse (skeletalised by now) (20, 34, D:3) a +0 short sword a stone a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 3, D:3) a +0 club a +0 scale mail the goblin skeleton of Ijyb (25, 2, D:3) a +0 dagger 8 poisoned darts (32, 14, D:3) a hobgoblin corpse (skeletalised by now) (32, 16, D:3) a hobgoblin corpse (skeletalised by now) (34, -4, D:3) a +0 dagger a +0 dagger a goblin skeleton (35, -4, D:3) a +0 mace a +0 animal skin (36, -6, D:3) a +0 falchion an orc skeleton (36, -5, D:3) a +0 dagger a +0 dagger a +0 sling (44, 24, D:3) the +2 robe of Asmu {+Inv rF- Int+2} Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. +Inv: It lets you turn invisible. (49, -18, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (51, 3, D:3) 2 stones a hobgoblin skeleton (70, -15, D:3) 3 datura-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -2, D:4) a +0 whip a kobold skeleton (3, 24, D:4) a ball python corpse (skeletalised by now) (10, 13, D:4) a +0 ring mail (10, 16, D:4) a +0 rapier (13, 30, D:4) a +0 hand axe an orc corpse (skeletalised by now) (17, 20, D:4) a ball python corpse (skeletalised by now) (22, 22, D:4) a +0 flail (36, 10, D:4) a hound corpse (skeletalised by now) (39, 22, D:4) a +0 ring mail (39, 40, D:4) a +0 spear (40, 40, D:4) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, 23, D:4) a +0 robe (43, 21, D:4) a +0 pair of boots (45, 6, D:4) a +0 ring mail (45, 24, D:4) a +0 spear (48, -20, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword an orc corpse (6, -8, D:5) a +0 leather armour