Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 4143292309826329643 0 js222 the Ducker (level 1, 18/18 HPs) Began as a Merfolk Monk on July 19, 2024. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). js222 the Ducker(Merfolk Monk) Turns: 1, Time: 00:00:11 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 3.2 Fighting + Level 3.6 Long Blades + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, js222 the Merfolk Monk. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You have escaped! . . .#. #.# # ##.## # #. #...# .# #..#...#..# #.........# #.@.# #...# ..###.. .... ..). #.... ...# #..## ##... #.# #.. #. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js222 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, shapermc_ecumenical_altar_acropolis, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_1, infiniplex_forest_corner_2, infiniplex_forest_lined_3, infiniplex_forest_lined_ring, infiniplex_forest_zigzag_2, infiniplex_forest_straight_2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts