js222 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (6, 12, D:1) a +0 club a goblin skeleton (9, 32, D:1) a +0 leather armour (10, 25, D:1) a +0 robe (11, 19, D:1) a +0 club 5 stones a kobold skeleton (15, 47, D:1) a frilled lizard corpse (18, 17, D:1) a rat skeleton (26, 8, D:1) a +0 club a +0 short sword a goblin skeleton a kobold skeleton (27, 12, D:1) a rat skeleton (29, 17, D:1) 4 stones (32, 17, D:1) a +0 mace (40, -4, D:1) a frilled lizard corpse (43, 27, D:1) a bat corpse (skeletalised by now) (57, 10, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) the ring of Bomest {^Contam rPois rF++ Slay+3 SInv} [ring of see invisible] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF++: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (unseen) (3, -10, D:2) an adder corpse