js222 Level 1 of the Dungeon (0, 0, D:1) an uncursed ring of fire (4, -5, D:1) a +0 club (5, -6, D:1) a +0 dagger (6, -7, D:1) a +0 dagger (6, -5, D:1) a +0 club (12, 8, D:1) a scroll of torment (16, -5, D:1) a +0 dagger (20, 0, D:1) a +0 whip (23, -7, D:1) a scroll of random uselessness (27, -5, D:1) a +0 club (30, 10, D:1) a +0 dagger (39, 10, D:1) a +0 club (40, 23, D:1) a +0 whip a +0 ring mail (41, -3, D:1) a +0 robe (41, 16, D:1) a +0 dagger (43, 12, D:1) a +0 short sword a +0 dagger a +0 club a +0 whip a +0 short sword (55, 4, D:1) a cursed +0 scale mail {(Curse: *Slow)} Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 12, D:2) a +0 dagger a +0 robe (4, 12, D:2) a +0 short sword a cursed +0 dagger {(Curse: *Slow)} a +0 short sword (4, 13, D:2) a +0 dagger (4, 18, D:2) a +0 whip (5, 16, D:2) a +0 short sword (5, 18, D:2) a cursed +0 short sword {(Curse: MR-)} (5, 42, D:2) a +0 dagger (6, 17, D:2) a cursed ring of attention {(Curse: MR-)} (17, 52, D:2) a +0 ring mail (18, -4, D:2) a scroll of random uselessness (27, 19, D:2) a scroll of random uselessness (44, 30, D:2) a +0 hatchet (49, 20, D:2) a cursed ring of strength {(Curse: Dex-2)} a cursed ring of wizardry {(Curse: Dex-3)} (56, -5, D:2) a scroll of immolation (62, 15, D:2) a +0 hatchet (65, 13, D:2) a +0 scutum Level 3 of the Dungeon (3, -38, D:3) a +0 hatchet (7, -17, D:3) a cursed amulet of the gourmand {(Curse: *Tele)} (22, -32, D:3) a +0 short sword (26, -31, D:3) a potion of degeneration (50, 5, D:3) the +7 staff "Iblid" {energy, death; +Blink rN+ Int+7 Stlth-} [staff of death] Base accuracy: +5 Base damage: 5 (bludgeon) Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 7.3 At 100% training you would reach 12.0 in about 0.6 XLs. This weapon deals bludgeoning damage. Spells enhanced by this staff cost the caster one less mana to cast. It falls into the 'Staves' category. It is two handed. Its enchantment grants additive spellpower to the spells it enhances. Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 2, D:4) a +0 war axe a +0 plate armour (1, -31, D:4) a +0 vampiric dagger a +0 robe (1, -23, D:4) a +0 robe a +0 ring mail a +0 halberd (1, 0, D:4) a +0 dagger a +0 robe (2, -33, D:4) a +0 dagger a +0 robe (2, -28, D:4) a +0 trident an uncursed ring of evasion an uncursed ring of strength (2, -1, D:4) a +0 club (3, -35, D:4) a +0 mace a +1 leather armour of cold resistance (3, -33, D:4) a cursed +0 trident {(Curse: *Slow)} (3, -18, D:4) a cursed +0 halberd {(Curse: MR-)} a +0 scale mail a cursed ring of poison resistance {(Curse: rC-)} (3, -16, D:4) a cursed +0 glaive {(Curse: rF-)} a +0 chain mail an uncursed ring of poison resistance (4, -27, D:4) a +0 robe (14, -11, D:4) a +0 war axe (15, -14, D:4) a +0 robe a +0 cleaver of distortion (21, 2, D:4) a +5 scimitar a +0 robe a +0 hatchet a +0 mace (22, 2, D:4) a +0 club a +0 falchion (27, -36, D:4) a +0 flail (28, -39, D:4) a scroll of random uselessness (34, -28, D:4) a +4 hatchet an uncursed ring of intelligence (35, 1, D:4) a +0 chain mail a +0 flail (36, 2, D:4) a +0 robe a +0 flail a +0 leather armour a +0 flail (37, 2, D:4) a +0 flail (38, -27, D:4) a +0 ring mail a +0 hatchet a +0 dagger a +0 flail (41, -25, D:4) a +0 rapier a +0 leather armour a +0 hatchet a +0 ring mail a +0 hatchet a +0 plate armour a cursed +2 short sword of electrocution {(Curse: Int-3)} (43, -25, D:4) a +0 dagger a +0 robe (44, -26, D:4) a +0 short sword (47, -4, D:4) a +2 falchion of caustic ooze (47, -3, D:4) a +0 trident an uncursed ring of intelligence a +0 ring mail a +0 dagger a +0 club a +0 long sword (49, -29, D:4) a potion of lignification Level 5 of the Dungeon (0, 3, D:5) a +0 spear (11, 3, D:5) a +0 spear (12, -5, D:5) a +2 hunting sling of freezing (18, 4, D:5) an uncursed amulet of reflection an uncursed ring of poison resistance an uncursed ring of ice a +1 dagger of distortion (23, 20, D:5) a +0 flail (27, -5, D:5) a +0 robe (29, -22, D:5) a +0 giant spiked club (30, -11, D:5) a +0 war axe (34, 15, D:5) a +0 shortbow a +0 mace a +0 short sword (40, 5, D:5) a +0 dagger a +0 chain mail (40, 6, D:5) a cursed +4 flail of freezing {(Curse: rC-)} a +0 robe (41, 7, D:5) a cursed +4 halberd of freezing {(Curse: MR-)} a +0 robe (42, 7, D:5) a +0 robe (47, 5, D:5) a +0 flail a +0 leather armour (58, 13, D:5) a scroll of random uselessness (60, 4, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Teikh's Armour Shoppe the cursed +6 scale mail "Gerhinip" {MR- Dex+7 Stlth+, (Curse: *Tele)} (564 gold) It affects your dexterity (+7). It affects your resistance to hostile enchantments. It makes you more stealthy. If you switch to wearing this armour, your AC would remain unchanged. It has a curse placed upon it. { (Curse: *Tele)} the cursed +0 ring mail of Coeklute {rPois MP+9, (Curse: rF-)} (342 gold) It protects you from poison. It affects your magic capacity (+9). If you switch to wearing this armour, your AC would decrease by 7 (18 -> 11). It has a curse placed upon it. { (Curse: rF-)} a +0 heater shield (49 gold) a +0 robe (7 gold) a cursed -2 ring mail {(Curse: *Drain)} (1 gold) (0, 0, D:6) a +0 cleaver a +2 robe of positive energy (3, 15, D:6) a +0 dagger (5, 13, D:6) a +0 mangonel (8, 12, D:6) a +1 ring mail of magic resistance (18, 9, D:6) a +0 dagger a +0 robe a potion of mutation (19, 2, D:6) a +0 pair of gloves (22, 23, D:6) an ogre skeleton (22, 29, D:6) a +0 giant club (26, 14, D:6) a +0 short sword a +0 plate armour a potion of poison (28, -7, D:6) a +0 giant club (39, 14, D:6) a +0 shortbow (39, 16, D:6) a +0 giant club (39, 30, D:6) a cursed +1 buckler of reflection {(Curse: rF-)} (45, 3, D:6) a cursed +3 mace {(Curse: rC-)} a +2 robe of magic resistance (46, 3, D:6) a +0 dagger a +0 robe the Ecumenical Temple