Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15418960436775482417 (custom seed) 2 jotsteele the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Jan 30, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (35 turns). jotsteele the Apothecary (Octopode Alchemist) Turns: 35, Time: 00:00:20 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold shouts! The hobgoblin shouts! You hear an angry hiss. The bat hits you. Your magical contamination has completely faded away. You barely miss the bat. You grab the bat. You constrict the bat. The bat closely misses you. The bat escapes! You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! A kobold comes into view. It is wielding a +0 club. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold shouts! You tentacle-slap the kobold. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. The kobold completely misses you. A gnoll comes into view. It is wielding a +0 club. The hobgoblin barely misses you. Attack: -) Tentacles Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin (about 38% to evade your tentacles) You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin. You constrict the kobold. The kobold hits you with a +0 dagger. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, constricted by you, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. You constrict the hobgoblin, but do no damage. You constrict the kobold, but do no damage. The kobold closely misses you. The hobgoblin hits you. You die... #.# #........ #########.# #........ .......##.###........ ....##....##........ ###.#####..+....... ..#.#####.##...######### ≈.#.#...#....).†>....... ≈†#'#...#.##............ X.#'..<.#.##....@K...... ww#'#...#?##.....g...... ≈B#.#...#.##............ ..#.#####.##[........... ###.# #.##.......K.... ....# #.##.......g.### ...## #.........# ### #.........# You could see a gnoll, a hobgoblin (poisoned) and 2 kobolds. Vanquished Creatures A goblin (D:1) 2 bats (D:1) 3 creatures vanquished. Vanquished Creatures (others) An octopode (D:1) An armataur (D:1) A gargoyle (D:1) A vine stalker (D:1) A troll (D:1) A formicid (D:1) A tengu (D:1) 2 onis (D:1) 2 barachim (D:1) A mummy (D:1) 2 orcs (D:1) A kobold (D:1) 5 tentacles (D:1) 20 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed an octopode 2 | D:1 | Noticed a gargoyle 2 | D:1 | Noticed a troll 2 | D:1 | Noticed an oni 2 | D:1 | Noticed a barachi 2 | D:1 | Noticed a kraken 2 | D:1 | Noticed an oni 2 | D:1 | Noticed an armataur 2 | D:1 | Noticed a tengu 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a barachi 2 | D:1 | Noticed a vine stalker 3 | D:1 | Killed an oni 3 | D:1 | Killed an oni 4 | D:1 | Killed a barachi 4 | D:1 | Killed a barachi 5 | D:1 | Killed an octopode 5 | D:1 | Killed a tengu 6 | D:1 | Killed a troll 7 | D:1 | Killed an armataur 7 | D:1 | Killed a vine stalker 8 | D:1 | Killed a gargoyle 12 | D:1 | Killed a formicid 35 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_basic, serial_shops, shop_statue, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 4 Tentacles || 1 Cast: Sting || 3 Armour: Skin || 7 Dodge: Dodged || 11