jotsteele Level 1 of the Dungeon (8, -38, D:1) a +0 sling (9, -2, D:1) a +0 dagger (27, -11, D:1) a +0 robe (28, -20, D:1) a +0 club (29, -8, D:1) a +0 dagger (30, -36, D:1) a +0 mace (31, -9, D:1) 5 stones (32, -16, D:1) a +0 club (45, -40, D:1) a +0 ring mail (45, -11, D:1) a +0 club 3 stones (56, -27, D:1) a +0 club (63, -31, D:1) a +0 club (66, -38, D:1) 6 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, -2, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (2, -12, D:2) a +0 cloak (2, -6, D:2) a +0 hammer (2, -4, D:2) a +0 hammer (2, -3, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (3, -7, D:2) a +2 spear of venom (3, -5, D:2) the +4 hammer "Dragonslayer" {drain, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (9, -4, D:2) a +0 short sword 5 stones (11, -2, D:2) a +0 flail (17, -7, D:2) the +6 quarterstaff of the Oily God {venom, rC+ Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (18, 19, D:2) a +0 scythe a +0 robe (21, -18, D:2) a +0 robe (29, 0, D:2) 4 stones a +0 ring mail (38, -5, D:2) a +0 dagger (38, -4, D:2) a +0 whip (58, -2, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Emuffaell's Antique Weapon Shop a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 spear (84 gold) a +0 rapier (112 gold) a +0 long sword (98 gold) a +3 battleaxe of electrocution (929 gold) a +0 whip (70 gold) (0, 0, D:3) a +2 robe of positive energy (8, 24, D:3) a +0 dagger (11, 22, D:3) a serpent talisman (18, 26, D:3) a +0 short sword (19, 14, D:3) 6 stones (21, 25, D:3) a +0 dagger (22, 12, D:3) a +0 short sword (22, 25, D:3) a +0 club (23, 25, D:3) a +0 club (32, 26, D:3) a +0 dagger (34, 26, D:3) a +0 whip a +0 mace a +0 animal skin a +2 helmet (35, 27, D:3) a +0 spear a +0 dagger a +0 club (35, 28, D:3) a +0 spear (37, -2, D:3) a +0 short sword a +0 scale mail (37, 26, D:3) a +0 club a +0 robe (39, 27, D:3) a +0 club a +0 club a +0 flail a +0 spear Level 4 of the Dungeon [Shop] Wyikitta's Book Shop a book of Geomancy (360 gold) a book of Frost (240 gold) a book of the Wilderness (456 gold) a book of Touch (264 gold) a book of Transmutation (336 gold) the Unrestrained Analects (528 gold) [Shop] Fainges's Assorted Antiques a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 short sword (66 gold) a +0 ring mail (88 gold) a +0 rapier (88 gold) [Shop] Ciekown's Magic Scroll Emporium a scroll of butterflies (40 gold) a scroll of enchant armour (75 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Ohaishredd's Weapon Emporium a +0 dagger (22 gold) a +0 battleaxe (71 gold) the +4 sling of Ipneuph {speed, rElec rPois Stlth+} (500 gold) rElec: It insulates you from electricity. rPois: It protects you from poison Stlth+: It makes you more stealthy. a +0 glaive (71 gold) a +0 heavy hand axe (81 gold) a +0 short sword (33 gold) 5 stones (5 gold) 7 stones (7 gold) a +0 quarterstaff (44 gold) [Shop] Moreq's Magic Scroll Shop a scroll of poison (48 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) a scroll of enchant weapon (90 gold) (4, 5, D:4) 6 boomerangs (8, 12, D:4) a +0 whip (11, 3, D:4) a +0 rapier (21, 6, D:4) a +0 ring mail (24, 2, D:4) 2 stones (27, 17, D:4) a +0 quarterstaff (30, 0, D:4) a +0 club (35, -9, D:4) a +4 ring of slaying (35, 10, D:4) a +0 club a +0 leather armour a +0 whip a +0 ring mail a +0 flail (36, 10, D:4) a +0 chain mail a +0 morningstar (40, 13, D:4) a staff of earth (45, 11, D:4) a ring of flight (46, -9, D:4) a +0 trident (49, -7, D:4) a +0 robe (54, 5, D:4) a +0 whip (55, -7, D:4) a +0 mace (56, 14, D:4) a serpent talisman Level 5 of the Dungeon [Shop] Baett's Assorted Antiques the +11 quarterstaff of Zoimnil {speed, Dex+2} (1798 gold) Dex+2: It affects your dexterity (+2). a ring of flight (402 gold) a wand of polymorph (15) (483 gold) a scroll of amnesia (92 gold) a potion of degeneration (23 gold) a scroll of identify (46 gold) a +0 war axe (80 gold) (2, -11, D:5) a +0 flail a +0 whip (2, -10, D:5) a +0 club a +0 robe (3, -9, D:5) a +0 club (4, -11, D:5) a +0 halberd (13, -19, D:5) a +0 orcbow (13, 0, D:5) a +0 short sword (33, -1, D:5) a +0 hand axe (34, -8, D:5) a +0 club a +0 leather armour (44, -6, D:5) a +0 halberd (46, 6, D:5) a +0 flail (47, 7, D:5) a +0 flail of draining a +0 club (50, -7, D:5) 2 potions of degeneration Level 6 of the Dungeon (12, 15, D:6) a +0 scale mail (13, 31, D:6) a +3 trident of freezing (16, -4, D:6) 5 stones (17, 37, D:6) the +7 rapier of Sunlight {chaos, Int+3} Int+3: It affects your intelligence (+3). (20, 19, D:6) a +0 flail (21, 19, D:6) a +0 spear a +0 whip (22, 19, D:6) a +0 spear a +0 ring mail a +0 buckler (23, 20, D:6) a +0 club (37, 5, D:6) 5 stones (38, 6, D:6) a +0 scale mail (38, 20, D:6) a +0 mace a +0 scale mail (40, 19, D:6) a +0 leather armour a +0 short sword (41, 20, D:6) a +1 battleaxe of freezing a +0 plate armour a +0 club (42, 17, D:6) a +0 club (42, 18, D:6) a +0 flail (42, 19, D:6) a +0 falchion (43, 17, D:6) a +0 short sword (44, 18, D:6) a +0 mace (45, 18, D:6) a ring of poison resistance a +3 heavy hand axe a +0 leather armour Level 7 of the Dungeon (10, -6, D:7) a +0 dagger a +0 robe (23, 0, D:7) a +0 spear (24, 8, D:7) a +0 giant club (38, 33, D:7) a +0 ring mail (48, -1, D:7) a storm talisman (48, 45, D:7) 6 poisoned darts (50, 12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (3, 1, D:8) the +11 sling of Qomnium {antimagic, Int+4} Int+4: It affects your intelligence (+4). (11, -16, D:8) a wyvern corpse (skeletalised by now) (11, -13, D:8) the +0 robe of the Fisher {Rampage rElec rCorr Stlth-} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (20, 2, D:8) a +4 dagger a +0 robe (20, 5, D:8) a +0 spear a +0 robe (25, 5, D:8) a +5 hand axe a +0 robe (26, 4, D:8) a +0 heavy battleaxe a +0 robe (26, 5, D:8) a +0 mace a +0 robe (27, 5, D:8) a +5 ring of evasion a +6 ring of dexterity Level 9 of the Dungeon (0, 0, D:9) an amulet of the acrobat (4, 12, D:9) a +0 orcbow a +2 rapier of holy wrath 3 stones a centaur corpse the Ecumenical Temple