Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17164749225253969058 (custom seed) 39 jotsteele the Chiller (level 3, 0/24 HPs) Began as a Demonspawn Ice Elementalist on Jan 23, 2025. Slain by Sigmund ... wielding a +3 scythe of venom (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1569 turns). jotsteele the Chiller (Demonspawn Ice Elementalist) Turns: 1569, Time: 00:01:17 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 26% Magic: 2/6 EV: 12 Int: 17 God: Gold: 24 SH: 0 Dex: 16 Spells: 3/7 levels left rFire . . . h - +5 mace "Newtbane" {freeze, rElec Will++ Dex+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6), very slightly contaminated A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons h - the +5 mace "Newtbane" (weapon) {freeze, rElec Will++ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fear {unknown} d - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The jackal completely misses you. You hit the jackal. You freeze the jackal. You kill the jackal! There's a creature in the doorway! You sock the hobgoblin! You freeze the hobgoblin. You kill the hobgoblin! The goblin throws a stone. The stone barely misses you. Something hits you! You are lethally poisoned! The goblin closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The goblin closely misses you. Something barely misses you. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger, wearing a +0 chain mail and quivering stones You freeze the goblin. The goblin is moderately wounded. Malevolent energies surge around you. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You freeze the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. You die... ...... ....# ...# ..# #.# #.# #{# ####g## #...@.# #.....# #.....# #...[.# #.....# #.....#### #........# #........# .# .. ####.....# You could see a goblin. Vanquished Creatures 2 dart slugs 2 bats (D:1) 2 giant cockroaches 3 goblins 3 hobgoblins 5 jackals A kobold (D:1) A quokka (D:1) 5 ball pythons 5 frilled lizards (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 354 | D:1 | Reached skill level 4 in Ice Magic 1042 | D:2 | Identified the +5 mace "Newtbane" {freeze, rElec Will++ | Dex+3} 1370 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1374 | D:2 | Learned a level 3 spell: Frozen Ramparts 1559 | D:2 | Noticed Sigmund 1569 | D:2 | HP: 1/24 [poisoned by Sigmund] 1569 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_lizard_pond D:2: layout_basic, minmay_misc_feat_five, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 12 Quarterstaff || 19 Mace || 22 Cast: Freeze || 18 Armour: Robe || 43 Dodge: Dodged || 49