Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17164749225253969058 (custom seed) 65 jotsteele the Chiller (level 3, -5/24 HPs) Began as a Demonspawn Ice Elementalist on Jan 23, 2025. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:24 (1350 turns). jotsteele the Chiller (Demonspawn Ice Elementalist) Turns: 1350, Time: 00:01:24 Health: -5/24 AC: 2 Str: 8 XL: 3 Next: 92% Magic: 1/7 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 18 Spells: 0/7 levels left rFire . . . h - +5 mace "Newtbane" {freeze, rElec Will++ Dex+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons h - the +5 mace "Newtbane" (weapon) {freeze, rElec Will++ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Armour a - a +0 robe (worn) Scrolls c - a scroll of fear f - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 4.6 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 9% 3 c - Ozocubu's Armour Ice 16% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You close the door. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. Sigmund breaks down the door. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wall freezes the hobgoblin. The wall freezes Sigmund. Sigmund hits you from afar with a +3 scythe of venom! You are poisoned. You feel very sick. The wall freezes the hobgoblin. You kill the hobgoblin! The frozen ramparts melt away as you move. You feel very sick. Sigmund hits you with a +3 scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. There is a broken door here. It was a potion of curing. You feel better. Sigmund hits you with a +3 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. ####### #.....###### #(#.#......# ####### #####..........##..(.... ....'...........@@...... #####..#..###...#....... #.....# #...#....... #.....# #...#....... #.#.#.# #...#....[.. #.........#######.(. ### #......#### ... ..# ######## .. ..# You could see Sigmund. Vanquished Creatures Jessica (D:2) 2 dart slugs 4 bats An endoplasm (D:2) 2 giant cockroaches 3 goblins 2 hobgoblins 2 jackals (D:1) 2 kobolds 2 quokkas 4 ball pythons 6 frilled lizards 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 190 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 379 | D:1 | Reached skill level 4 in Ice Magic 988 | D:2 | Identified the +5 mace "Newtbane" {freeze, rElec Will++ | Dex+3} 1178 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/6 1265 | D:2 | Noticed Jessica 1269 | D:2 | Killed Jessica 1328 | D:2 | Noticed Sigmund 1336 | D:2 | Learned a level 3 spell: Frozen Ramparts 1340 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1349 | D:2 | HP: 1/24 [Sigmund/+3 scythe of venom (12)] 1350 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_lizard_pond D:2: layout_basic, minmay_misc_feat_five, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 9 Quarterstaff || 19 Mace || 17 Cast: Freeze || 16 Frozen Ramparts || 1 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 4 Armour: Robe || 24 Dodge: Dodged || 38