jotsteele Level 1 of the Dungeon (4, 1, D:1) a +0 club 2 stones (21, -22, D:1) a +0 robe (23, -14, D:1) a +0 dagger (24, -18, D:1) a +0 chain mail (27, 18, D:1) 4 poisoned darts (30, -16, D:1) a +0 club (35, -7, D:1) a staff of death (36, -9, D:1) a +0 robe (39, -6, D:1) a +0 scale mail (40, -8, D:1) a +0 chain mail Level 2 of the Dungeon (12, -5, D:2) a +0 hand axe (15, -47, D:2) 4 stones (15, -41, D:2) 2 javelins (19, -24, D:2) a +0 sling (30, -4, D:2) a +0 dagger (39, -19, D:2) a maw talisman (39, -9, D:2) a +0 hand axe (40, 6, D:2) a +0 club a +0 dagger a +0 sling (41, 7, D:2) a +0 dagger (42, 7, D:2) a +0 club (44, 6, D:2) a +0 club (44, 7, D:2) a +0 robe a +0 whip of pain (45, -15, D:2) a +0 short sword 5 stones (49, -38, D:2) a +0 ring mail (50, -17, D:2) a +0 club (50, -8, D:2) a +0 dagger a +0 robe (62, -43, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Givevuvi's Antique Weapon Emporium a +4 spear (625 gold) a +5 spear (750 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1667 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 dagger (50 gold) a +2 long sword of freezing (457 gold) a +0 whip (62 gold) a +0 whip (62 gold) a +0 war axe (87 gold) a +0 trident (87 gold) (0, 0, D:3) a +0 plate armour (2, -27, D:3) a +1 pair of boots (5, -22, D:3) a +0 mace (15, -44, D:3) a +0 hand axe a +0 ring mail (19, -30, D:3) a +0 hammer (19, -29, D:3) a +0 hammer (19, -28, D:3) a +0 hammer (20, -29, D:3) a +0 hammer (20, -28, D:3) a +2 hammer of protection (unseen) (20, -26, D:3) a +0 hammer (21, -30, D:3) a +0 hammer (21, -29, D:3) a +2 hammer of protection (unseen) (21, -28, D:3) a +0 hammer (21, -25, D:3) a +0 hammer (21, -24, D:3) a +0 hammer (21, -22, D:3) a +0 hammer (22, -23, D:3) a +0 hammer (22, -21, D:3) a +0 hammer (27, -30, D:3) a beast talisman Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, 8, D:4) a +0 flail a +0 leather armour (15, 21, D:4) a +0 club (21, -4, D:4) a +0 troll leather armour {Pargi} (32, 9, D:4) a +0 short sword 2 boomerangs a +0 hand axe of flaming a +0 leather armour (33, 10, D:4) a +0 dagger a +0 robe (33, 11, D:4) a +0 hand axe a +0 chain mail (34, -3, D:4) a +0 hand axe a +0 ring mail of poison resistance (35, 11, D:4) a +0 dagger a +0 robe (36, 23, D:4) a +0 club (37, -3, D:4) a +0 club (44, 28, D:4) a +0 trident (50, 14, D:4) a +0 club (52, 12, D:4) a +0 whip (53, 11, D:4) a +0 club a +0 halberd Level 5 of the Dungeon (7, -8, D:5) a +0 plate armour (12, -17, D:5) a +0 scale mail a +0 club (13, -17, D:5) a +0 robe a +0 long sword (16, -16, D:5) a +0 sling (18, 12, D:5) a +0 short sword (25, 1, D:5) a ring of fire (26, 1, D:5) a potion of heal wounds (27, 1, D:5) 15 gold pieces (30, -20, D:5) a +0 short sword (30, 12, D:5) a +0 flail (31, 14, D:5) a +0 club (32, 16, D:5) a +0 flail (37, 13, D:5) a +0 falchion (40, 17, D:5) a +0 dagger (42, -25, D:5) a +0 flail (43, -24, D:5) a +0 mace a +0 ring mail (43, -21, D:5) a +0 flail (52, -8, D:5) a +0 hand axe of venom a +0 scale mail (55, -8, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -29, D:6) a +0 orcbow (8, -20, D:6) 6 stones (11, -29, D:6) a +0 dagger (11, -23, D:6) a +0 trident a +0 leather armour (12, -23, D:6) a +0 club a +0 chain mail (13, -22, D:6) a +0 spear a +0 leather armour (13, -19, D:6) a +0 quarterstaff a +0 leather armour (19, -39, D:6) a +0 leather armour (21, 0, D:6) a +0 dagger (27, -11, D:6) a +0 trident (28, -11, D:6) a +0 flail (29, -18, D:6) a +0 mace (30, -11, D:6) a +0 mace a +0 ring mail a +0 flail (31, -29, D:6) a +0 shortbow (31, -10, D:6) a +1 heavy hand axe a +0 chain mail (31, -9, D:6) a +0 long sword a +0 orcbow a +0 plate armour (32, -9, D:6) a +1 dagger of speed a +0 robe (32, 2, D:6) a +0 dagger (38, -19, D:6) a +0 flail (39, -19, D:6) a +0 club (40, -18, D:6) a +0 flail (40, -17, D:6) a +0 flail (57, -21, D:6) a stone (57, -20, D:6) a large rock (60, -16, D:6) a stone Level 7 of the Dungeon [Shop] Muthom's Mayhem Merchandise the +3 battleaxe of Akhlois {pain, rF+} (587 gold) rF+: It protects you from fire. a +0 battleaxe (84 gold) a +0 hand axe (39 gold) a +0 heavy battleaxe (178 gold) a +0 war axe (45 gold) a +0 war axe (45 gold) a +2 heavy battleaxe (308 gold) a +0 hand axe (39 gold) a +2 broad axe of freezing (249 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (925 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. [Shop] Begua's Tiny Tomes the Exposition on Fumes (84 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 the Grimoire of Orientation (112 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 the Folio of Malisons (112 gold) Spells Type Level a - Tukima's Dance Hexes 3 the Essays on the Legion (224 gold) Spells Type Level a - Summon Hydra Summoning 7 Yptu's Papyrus of Terra Firma (56 gold) Spells Type Level a - Sandblast Earth 1 Sif Muna's Vademecum on the Lithosphere (140 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 Niphaoll's Grimoire of Reconfiguration (140 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 (0, 0, D:7) a +0 whip (1, 2, D:7) a +2 long sword of holy wrath a +0 chain mail (2, 0, D:7) a +0 hand axe (2, 2, D:7) a +0 dagger a +0 robe (2, 39, D:7) a +0 pair of gloves (5, 13, D:7) a +0 robe (11, -6, D:7) a +0 leather armour of cold resistance (17, 38, D:7) a +0 leather armour (23, 24, D:7) a +0 helmet (23, 25, D:7) a +0 flail (26, 21, D:7) a +0 whip (37, 10, D:7) 6 stones (39, -3, D:7) 3 stones (43, -5, D:7) a +0 ring mail (44, 25, D:7) a +0 dagger a +0 robe (45, 5, D:7) a +0 whip (45, 6, D:7) a +0 spear (45, 20, D:7) a +0 war axe 3 boomerangs a +0 leather armour (45, 21, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (45, 23, D:7) a +0 dagger of venom a +0 ring mail (45, 44, D:7) the serpent talisman of the Secret Wars {Dex+5} [serpent talisman] Dex+5: It affects your dexterity (+5). (46, 5, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a staff of earth (1, 7, D:8) a +0 short sword (3, 7, D:8) a +0 dagger (4, 5, D:8) a +0 dagger a +0 robe (4, 6, D:8) a +0 short sword a +0 ring mail (11, -25, D:8) a +0 dire flail a +0 plate armour (13, -26, D:8) a +0 club a +0 dagger a +0 robe (13, 6, D:8) a +0 dagger a +0 robe (14, 7, D:8) a +0 hand axe a +0 trident (15, -27, D:8) a +0 hand axe a +0 trident a +0 whip a +0 leather armour (15, -26, D:8) a +0 short sword (15, -25, D:8) a +0 trident a +0 ring mail (15, 7, D:8) a +0 falchion a +0 leather armour (15, 8, D:8) a +0 orcbow (16, -27, D:8) a +0 dagger a +0 robe (16, -26, D:8) a +0 short sword (17, -4, D:8) a +0 shortbow (17, 11, D:8) the +1 ring mail of the Dwarven Hall {Will+} Will+: It increases your willpower. (20, -5, D:8) 4 stones (23, 2, D:8) a +0 short sword (25, -16, D:8) a +0 short sword a stone (25, -15, D:8) a +0 dagger (26, -15, D:8) a +0 dagger (27, -18, D:8) a +0 war axe (27, -17, D:8) a +0 short sword 4 stones (28, -18, D:8) a +0 whip 2 poisoned darts (30, -20, D:8) a +0 flail a +0 halberd (30, -19, D:8) a +0 flail (30, 0, D:8) a +0 rapier (31, -20, D:8) a +0 club a +0 ring mail a +0 flail a +4 antimagic spear a +0 scale mail a +0 whip 3 poisoned darts (32, -20, D:8) a +0 war axe a +0 whip (33, -20, D:8) a +0 battleaxe a +0 robe a +0 flail a +0 robe a +0 morningstar a +0 robe (38, -6, D:8) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +1 robe of positive energy an orc corpse (skeletalised by now) (1, -1, D:9) a +0 mace an orc skeleton (2, -1, D:9) a +0 long sword a +0 plate armour an orc skeleton (11, -19, D:9) a +0 short sword a +0 leather armour (11, -17, D:9) a +0 trident a +0 scale mail (11, -12, D:9) a +0 scimitar a +0 plate armour (16, 16, D:9) a +0 mace a +0 chain mail (16, 17, D:9) a +0 whip 3 boomerangs a +0 ring mail (17, 16, D:9) a +0 trident a +0 leather armour a +0 flail (18, -5, D:9) a +0 trident (18, 16, D:9) a +0 dagger a +0 robe a +0 dagger (19, 16, D:9) 3 potions of degeneration a +0 hand axe a +0 whip a +0 chain mail a +0 war axe (19, 18, D:9) a potion of degeneration (19, 21, D:9) a +0 hat of willpower (20, 14, D:9) a +0 dagger (23, 16, D:9) a potion of degeneration (23, 18, D:9) a potion of degeneration (27, 16, D:9) a potion of degeneration (28, -16, D:9) a +0 hand axe (29, -17, D:9) a +0 morningstar a +0 leather armour (29, 16, D:9) a +0 club a +0 leather armour (30, -16, D:9) a +0 spear a +0 robe a +0 club (30, -15, D:9) a +0 dagger a +0 leather armour (30, 14, D:9) a potion of degeneration (31, -16, D:9) a +0 spear (31, -8, D:9) a +0 trident (31, 17, D:9) a +0 morningstar 3 boomerangs a +0 chain mail (32, -16, D:9) a +0 flail a +0 halberd a +0 orcbow a +0 battleaxe 9 stones a +0 plate armour (33, -16, D:9) a +0 club a +0 leather armour a +0 giant club a +0 giant club (33, 15, D:9) a +0 whip (33, 17, D:9) a +0 short sword (34, 5, D:9) a +0 dagger a +0 robe (34, 7, D:9) a +0 dagger (34, 18, D:9) a +1 hand axe of venom (35, 7, D:9) a +0 short sword (35, 16, D:9) a +0 dagger a +0 ring mail (37, 19, D:9) a +0 club (38, 14, D:9) a +0 animal skin (39, 19, D:9) a potion of degeneration (44, 17, D:9) 2 potions of degeneration (44, 18, D:9) a potion of degeneration (44, 19, D:9) 2 potions of degeneration (47, -11, D:9) a +0 spear (49, 17, D:9) a +1 heavy sling a +4 quarterstaff of draining a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club an orc corpse (0, 4, Orc:1) a +3 scimitar of flaming a ring of see invisible (2, -2, Orc:1) a +0 club an orc corpse (2, -1, Orc:1) a +0 dagger a +0 robe an orc corpse (3, -2, Orc:1) a +0 club 2 boomerangs a +0 scale mail an orc corpse (10, -3, Orc:1) a staff of earth (still there?) a +0 robe (still there?) (16, 2, Orc:1) 32 gold pieces