Dungeon Crawl Stone Soup version 0.33-a0-776-g802b72d441 (webtiles) character file. Game seed: 83959057874491238 31 jotsteele the Chiller (level 3, -5/24 HPs) Began as a Demonspawn Ice Elementalist on Jan 19, 2025. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:13 (1358 turns). jotsteele the Chiller (Demonspawn Ice Elementalist) Turns: 1358, Time: 00:01:14 Health: -5/24 AC: 3 Str: 8 XL: 3 Next: 7% Magic: 7/15 EV: 11 Int: 17 God: Gold: 79 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... h - amulet of the acrobat Stlth ++ k - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: acrobat @: freezing walls, very slightly contaminated A: demonic magic 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) Jewellery h - an amulet of the acrobat (worn) k - a ring of magical power (worn) Scrolls d - a scroll of enchant armour {unknown} e - 2 scrolls of fear f - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} m - a scroll of acquirement {unknown} n - a scroll of poison {unknown} Potions b - a potion of magic g - a potion of curing {unknown} j - a potion of mutation {unknown} p - a potion of invisibility {unknown} q - a potion of heal wounds {unknown} r - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse nearby enemies. Message History The wall freezes Terence but does no damage. Terence zaps a wand. The puff of flame misses you. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes Terence. Terence misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Malevolent energies surge around you. The wall freezes Terence but does no damage. Terence hits you with a +0 mace! The wall freezes the hobgoblin. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 100% to hit) You freeze Terence. Terence is almost dead. Malevolent energies surge around you. The hobgoblin suddenly stops moving! The frozen ramparts melt away. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes Terence but does no damage. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" #########. #.@@g..... #########.######## #.........# #.######### #.## ## #..## #######. ##..## #....... ##..######## #.....###### ##........## #........... You could see Terence and a hobgoblin (paralysed). Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 giant cockroaches (D:2) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 517 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 517 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 670 | D:1 | Reached skill level 4 in Ice Magic 1191 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 1191 | D:2 | Reached XP level 3. HP: 21/24 MP: 6/6 1215 | D:2 | Learned a level 3 spell: Frozen Ramparts 1349 | D:2 | Noticed Terence 1358 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, minmay_stone_trees_medium D:2: layout_rooms, serial_curves, eino_curves_03, eino_curves_02, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Short sword || 32 Cast: Freeze || 26 Frozen Ramparts || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 32 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1354 | 1297 | 57 | 219 | 900 | 2 | 677.0 | Dungeon | 1354 | 1297 | 57 | 219 | 900 | 2 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 302 daAuts