Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 16101043119456668949 9 jotsteele the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Jan 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (338 turns). jotsteele the Chiller (Demonspawn Ice Elementalist) Turns: 338, Time: 00:00:31 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (around neck) Scrolls d - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat barely misses you. You freeze the bat. You kill the bat! No target in view! Magic restored. You now have 44 gold pieces (gained 17). As you open the door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. There is an open door here. A goblin is nearby! A goblin is nearby! An endoplasm comes into view. The endoplasm quivers. You closely miss the goblin. The goblin hits you with a +0 dagger. You freeze the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! You see here a +0 dagger. f - a +0 dagger f - a +0 dagger (weapon) You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded) You freeze the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# ............# ............# ............# ............# # ............########...# ............'...@....... ............########...# ............# # ............# ............# ............# ............# ############# # There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 338 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 338 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 338 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 2 Cast: Freeze || 10 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 337 | 0 | 132 | 117 | 1 | 337.0 | Dungeon | 337 | 337 | 0 | 132 | 117 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 337 daAuts