Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 214980569057449159 31 jotsteele the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on Dec 22, 2024. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:03 (1445 turns). jotsteele the Conjurer (Octopode Conjurer) Turns: 1445, Time: 00:01:03 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 22% Magic: 1/6 EV: 12 Int: 22 God: Gold: 10 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . d - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} g - 3 scrolls of fear {unknown} Potions a - a potion of magic b - a potion of haste {unknown} e - 2 potions of brilliance {unknown} h - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a dagger. Found a stone staircase leading down. A hound comes into view. The hound barks! You hear a shout! The magic dart hits the hound. The hound is moderately wounded. The magic dart hits the hound. The hound is heavily wounded. The hound bites you. The magic dart hits the hound. The hound is heavily wounded. The hound bites you. A gnoll comes into view. It is wielding a +0 whip. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 69% to hit) The searing ray hits the hound! The hound is almost dead. (Press . to maintain the ray.) Sigmund shouts! You hear a shout! The hound bites you but does no damage. The hound barely misses you. You miss the hound. Your grab misses the hound. The hound is almost dead. You stop channelling your searing ray. The hound bites you. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 club. Unknown command. You hit the hound. You kill the hound! Sigmund zaps a wand. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #.# .g. #g# .@# #.# #.########### #.##......... #@##.######## ##.##.# #.....# +)....###### #.....#..... .########....# .............# .########....# #<....# You could see Sigmund and 2 gnolls. Vanquished Creatures A hound (D:2) A gnoll (D:1) 2 dart slugs (D:1) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 540 | D:1 | Reached XP level 3. HP: 17/21 MP: 2/6 559 | D:1 | Learned a level 2 spell: Searing Ray 644 | D:1 | Found Pitzamu's General Store. 1392 | D:1 | Bought a potion of curing for 33 gold pieces 1442 | D:2 | Noticed Sigmund 1445 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_basic, amethyst_killhole, supply_closet_lemuel, grunt_decor_mini_mirrors, grunt_ministairs_2, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 4 Dagger || 6 Constrict || 1 Cast: Magic Dart || 28 Searing Ray || 1 Stab: Sleeping || 2 Armour: Skin || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1443 | 1383 | 60 | 438 | 836 | 2 | 721.5 | Dungeon | 1443 | 1383 | 60 | 438 | 836 | 2 | 721.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1418 daAuts D:2: 25 daAuts