Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 8683468487593595185 107 jotsteele the Conjurer (level 4, -6/27 HPs) Began as an Octopode Conjurer on Dec 21, 2024. Mangled by Sigmund ... wielding a +3 scythe of freezing (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (2363 turns). jotsteele the Conjurer (Octopode Conjurer) Turns: 2363, Time: 00:02:13 Health: -6/27 AC: 1 Str: 6 XL: 4 Next: 85% Magic: 0/8 EV: 12 Int: 22 God: Gold: 79 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . h - +1 trident (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons h - a +1 trident of flaming (weapon) Scrolls b - a scroll of fog {unknown} e - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} g - a scroll of fear {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify Potions a - a potion of magic c - a potion of might d - a potion of heal wounds Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 scythe of freezing and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. You stop channelling your searing ray. Sigmund gestures at you while chanting. You resist with some effort. Sigmund points at you and mumbles some strange words. You resist with some effort. You're too confused to move! Sigmund barely misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You barely miss something. Something hits you! Something freezes you. You hit something. You burn something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you! You die... #.########<# #.# ##.## #.#######.#.#### #.#......###...# #.#.#####.#.##.##### #.#.#..........<...# #.#.#.####.###.###.#### #.#........# #.###....# #.#.#.####.# #..@{....# #.#.#.####.# #####....# #..........# ....... ###....[##.# ##.##.. #.#....... ..# . #......... .# #.###.##..# # #.# .# ..# #.# .# .# There were no monsters in sight! Vanquished Creatures Terence (D:2) Robin (D:2) An adder (D:2) 4 ribbon worms (D:2) 4 dart slugs 2 endoplasms 2 giant cockroaches 6 goblins (D:2) 4 hobgoblins (D:2) 4 kobolds A quokka (D:2) 3 ball pythons (D:1) 6 bats 2 frilled lizards (D:2) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jotsteele the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 891 | D:1 | Learned a level 2 spell: Searing Ray 984 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1172 | D:2 | Found a broken altar of Ashenzari. 1728 | D:2 | Reached skill level 5 in Conjurations 1732 | D:2 | Noticed Robin 1737 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1741 | D:2 | Killed Robin 1973 | D:2 | Noticed Terence 1980 | D:2 | Killed Terence 2159 | D:2 | Found a faded altar of an unknown god. 2344 | D:3 | Noticed Sigmund 2361 | D:3 | HP: 1/27 [something (2)] 2363 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring D:2: layout_loops_ring, basic_altar, chequers_ecumenical_altar_lobes, uniq_robin, uniq_terence D:3: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Constrict | 8 | 3 || 11 Tentacles | 4 | 2 || 6 Punch | 1 | || 1 Whip | 13 | 7 || 20 Trident | | 5 || 5 Cast: Magic Dart | 48 | 4 || 52 Searing Ray | 1 | 6 || 7 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | 3 || 4 Armour: Skin | 18 | 10 || 28 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2364 | 2327 | 37 | 641 | 1443 | 3 | 788.0 | Dungeon | 2364 | 2327 | 37 | 641 | 1443 | 3 | 788.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1387 daAuts D:1: 914 daAuts D:3: 63 daAuts